Space Engineers

Space Engineers

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Constreyor MK II Redux (NO MODS)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
43.362 MB
27 Nov, 2018 @ 5:33am
4 Mar, 2019 @ 8:23am
23 Change Notes ( view )

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Constreyor MK II Redux (NO MODS)

Description
Conundrum Conceptions presents "The Constreyor"

Hangar Ship with loading ramp for ground vehicles. Acts as an interplanetary carrier that can be turned stationary anywhere on planets and in space and stay airborne without hydrogen thrusters

Designed for Multiplayer 3 or upwards players.4 MArmOS operated arms. RDAV Fleet Command MKII. 87000 PCU total for the 12 units 50000 PCU for the station alone.Well tested: Flight, Survival and Multiplayer ready with no clang..Foolproof button system. Works well with V 1188. Now finalised.

4 Fighters, 2 corvettes´, 1 station and 3 ground vehicles that have their own dedicated hangars with 2 empty hangar spots that can be found in the front and bottom. Mobile factories come with mining and construction equipment for planet and space operations.

The ship can be made stationary anywhere in space and on planets as long as the engines are on, the landing gears are unlocked.and a wheel is touching the ground.


1 Main Bridge with Ready Room, 2 Control Stations and 1 Tower
Emergency Capsule Front
Gattling Cannons and Missile Turrets
12 Automatic Air Locks
6 Cryo Rooms with 25 Cryo Chambers (37 Total Cryo Chambers)
5 Medical Bays
5 Refineries (2 off/board)
Corridors with Mess
Vehicle Ramp
Deployable Landing Gear
Safety Locks (Button 4 on Panels)
2 Empty Hangar spaces
10 Used Hangar spaces
-Conductor Space and Moon Vehice with 2 MArmOS Welder, Grinder and Drill.with Auto-Mining
-Constructor Ground Vehicle with MArmOS Welder and Grinder
-Consumer Ground Vehicle with MArmOS Drill and Auto-Mining
-Conserver: Ground Transport and Engagement Vehicle
-Conjurer: Gunship / Torpedo Corvette with RDAV Fleet Command
-Contemplator: Gunship Corvette
-4 Confisers: Interceptor
1 Comments
ATdeltA 25 Dec, 2018 @ 5:41am 
Best thx