Space Engineers

Space Engineers

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[PAM]-Auto Miner - Example Ship (Space+Moon)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.920 MB
2 Dec, 2018 @ 10:50am
21 Dec, 2019 @ 11:03pm
6 Change Notes ( view )

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[PAM]-Auto Miner - Example Ship (Space+Moon)

Description
This is an example ship for the usage of [PAM].
[PAM] is a script to turn mining ships into automatic mining drones.

Link to the script:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507646929

This miner is already equipped with the script, so you can start playing around with it immediately.
Nevertheless, i recommend to take a look in the script description and to watch the tutorial video so you get an idea how it works.

To the miner itself:

It is a pretty compact miner and is designed for the usage in space or on the moon.

Key features:

- A lot of thruster power
- Powered by uranium
- "UP"-Thrusters are embedded (no thruster damage to the landing pad)
- Stone ejection system
- 4 medium cargo containers
- 1 empty PB + 1 empty LCD for free use

The battery should only increase the max energy output during consumption peaks.
(This is not a "battery only" miner)

Toolbar:
1: Move PAM cursor up
2: Apply menu point
3: Move PAM cursor down

You can change the order of these 3 commands.
The PB arguments are: UP, APPLY, DOWN

Recommended Behavior settings:
Maxload: 80%
Ejection: Cur. Pos.
8 Comments
Firestop3 5 Jan, 2020 @ 9:42am 
@Keks Im running into an issue using this on the moon where if you dont mine out a trench for the entire Job Area Width the ship will just reverse into a wall, or attempt to move downwards without mining below. The moon really needs your vertical miner just with Ions not Atmos in order to work. Just a PSA, unless you have a solution that I'm to dumb to recognize lmao
Petr Von Pacaluvka 26 Mar, 2019 @ 12:21pm 
Load level works Correctly. Only protection of rear trusters is not enough.
Keks  [author] 8 Mar, 2019 @ 3:28am 
Is it displaying the load level correctly now ? Or still 0%?
FPC 7 Mar, 2019 @ 3:01pm 
I think I figured it out - thanks!
Keks  [author] 7 Mar, 2019 @ 3:19am 
@FowlPlayChiken
- Sadly i cant reproduce the described issues, if you are using mods just try it on a vanilla game.
- Please post a screenshot of the LCD when it is flying sideways in the "Bugs and issues" discussion.
- Run the "RESET" command and try to start a job with default settings.
- The compiler message is not a Error, its just a warning. Thy have changed the communication system with the last SE update. The fix for this is already done and will be released soon.


FPC 6 Mar, 2019 @ 7:44pm 
Woh - Also just noticed the script is using 4+ MS at times on its own! Insane.
FPC 6 Mar, 2019 @ 4:09pm 
Not working in MP.Flies off sideways when you hit start job. If it does start mining eventually before flying off into infinity, it does not register cargo every going above 0% so mines even when full and never returns to base. Manual commands to move to job site or fly home do work. Script throws one error on recompile re: antenna.
Delebre 28 Jan, 2019 @ 1:07am 
Thanks x2!