Hearts of Iron IV

Hearts of Iron IV

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Real Motorized Artillery Combat Width
   
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7 Dec, 2018 @ 9:16pm
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Real Motorized Artillery Combat Width

Description
This is a combination of "Real Combat Width" by C8555, and "Motorized Artillery Units" by John the Gamer.

This mod remove combat width value from Motorized Artillery to be more in-line with standard artillery from Real Combat Width.

Credits

Real Combat Width by C8555
Motorized Artillery Units by John the Gamer
10 Comments
GeneralMacNut  [author] 12 Jan, 2019 @ 7:51pm 
No, it just add Motorized Artillery unit and eliminated said motorized artillery(as well as vanilla artillery)combat width, while that allow more artillery to be add to division, you still have to face the same limitation for using field artillery anyway, more so if you use the motorized/mechanized version of them.
Mr. Flibble 12 Jan, 2019 @ 3:16pm 
I came across your mod by looking at 'Motorized Artillery Units' The other mod sounds kind of intersting. yet a little confusing. But I believe I get it after reading for awhile. LOl

I just have one question. Does this mod make the battles easier to win or faster than vanilla HoI4 ?
I'm always looking for any type of mod that might add a little more historical flavor. Just not at the cost of making battles too easy to win.

Thanks!
GeneralMacNut  [author] 8 Dec, 2018 @ 7:33am 
No problem.
QuaisWaffle 8 Dec, 2018 @ 7:26am 
This works like a charm mate. Thanks
QuaisWaffle 8 Dec, 2018 @ 7:10am 
Actully, that was a stupid question, sry.
QuaisWaffle 8 Dec, 2018 @ 7:10am 
Well im having an old issue of no mobile artillery, Im assuming this lets you use Motor artillery?
GeneralMacNut  [author] 8 Dec, 2018 @ 6:49am 
As long as it didn't change Artillery tech and Artillery unit file, no.
QuaisWaffle 8 Dec, 2018 @ 6:43am 
So, practically any mod should work then with this?
GeneralMacNut  [author] 8 Dec, 2018 @ 6:35am 
The issue when using both is standard Artillery brigade(vanilla one) got 0 combat width from Real Combat Width mod, but the Motorized Artillery are uneffect by this change, as such, remain at 3 combat width like vanilla.
QuaisWaffle 8 Dec, 2018 @ 5:39am 
What mods arn't compatible? what types anyway?