Team Fortress 2

Team Fortress 2

The BitKicker Boots
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Class: Engineer
Item Slot: Misc
File Size
Posted
Updated
7.183 MB
8 Dec, 2018 @ 5:29pm
8 Oct, 2019 @ 7:29pm
2 Change Notes ( view )

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In 4 collections by QuestionablyInsane
QuestionablyInsane's 2018 Smissmas Collection
9 items
QuestionablyInsane's SpooOOooky Submissions 2019
12 items
Q.I.'s 3 years of Questionable Content
37 items
Questionablyinsane's 2021 Halloween Stuff
15 items
Description



-3 LODs
-Team colored boots and pockets
-Paintable belts
-Works with most shoe cosmetics


-Made by Questionablyinsane (Modeled, Textured, Rigged, Etc.)
-SFM still art made by Dilly and Daesdemona and photoshopped by Questionablyinsane


It took me a bit to figure out what I wanted to do for a pants cosmetic in a cyberpunk set. The way how I try to do things is make items a bit more generic so they can mix well into different loadouts… Well I just wasn’t coming up with anything that was too generic. I was having stuff like portable tablets attached to the belt and computer chips sticking out of his pouch… But yeah I wasn’t feeling it. Well then I started studying various 90’s art and the image of cargo pants and army boots and extra belts started to just feel right.
I also had a blast with the belt buckles. The Skull wearing goggles with a wrench in his mouth was a design I made that I originally wanted to put on the back of the jacket… But I felt it added just a little too much noise… Also Like the whole Mann co belt buckle cus I’m a child and think having the “Mann” around your crotch is punk as f*@k...