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In the end I had to enable yesmen to get them to capitulate.
With the new update comes a decent upset to the impact of war on the galaxy. I have changed a few things accordingly, but I'm trying to stay away from massive changes.
Changes from this update:
-Increased war exhaustion to 2%, wars in this update should be a tad faster and with the usual case that you are fighting with or against federations, a higher war exhaustion rate is needed so that pure numbers doesn't beat out strength.
-Truces are back to vanilla 10 years. This is because of the new militaristic federations. I noticed the AI tends to consider a federation a get-out-of-dying-free card and will drag its members into lots of wars. They will do this even if their economy is suffering and they can barely keep up with the war.
-Increased max border friction a bit. This is because its so easy to just send an envoy now if you really care that much about their opinion.
-Starbases are worth their default occupation value again
I changed some of the effects to reflect the rebalance made by Absorbing Woodpecker, many thanks for making that an option! Certain things I left alone, but other changes I do agree with.
Force Desparity, the most rage-inducing effect since war exhaustion, has been nerfed in this mod update. Now they should not receive any buff at all, where previously they could act with up to 200% power, which is madness.
Enjoy!