Stellaris

Stellaris

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Lower Maintenance Costs [2.2]
   
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667.000 B
9 Dec, 2018 @ 4:45am
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Lower Maintenance Costs [2.2]

Description
Another small mod to correct 2.0's balancing; this mod reduces monthly maintenace cost from 0.5%/1% to 0.3/0.6%.

It also reduces the maintenance cost buff for (awakened) fallen empires from x0.25 (x0.5) to x0.5 (0.75), bringing them to somewhat more manageable levels.
9 Comments
Jackal 13 Jan, 2020 @ 10:15am 
thats fair, i'll work on that on free time
Shelanoir  [author] 13 Jan, 2020 @ 8:57am 
Everything in the past 9 months, really.

The mod just changes a few lines in the config file, all you need to do for porting it to a new version is to check if these config file lines still exist in the current version. And maybe if there's new, related settings that need tweaking.

Doesn't take much time, usually, but you actually have to play the game to make sure the changes make sense. I just don't do that any more.
Jackal 13 Jan, 2020 @ 3:29am 
let me guess, the megastructure change? or the lithoids change?
Shelanoir  [author] 13 Jan, 2020 @ 1:21am 
I update when Stellaris is fun to play again.

Or alternatively someone can take over the mod.
Jackal 9 Jan, 2020 @ 2:28pm 
plz update
DK 13 Jun, 2019 @ 10:24pm 
Please update.
akula63 6 Jun, 2019 @ 6:16pm 
Please update.
Shelanoir  [author] 9 Dec, 2018 @ 8:49am 
No, the game mechanic itself does not scale at all, Stellaris always uses a fixed fraction.
Geno Killer 9 Dec, 2018 @ 5:51am 
Does this properly scale with techs/traditions?