The Escapists

The Escapists

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Breakout Pack 1
   
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Description
Welcome to Breakout Pack 1!

In this map pack, you'll escape from seven different prisons, six of them having the same themes as the six main maps in The Escapists. One of them being based on an experiment that happened long ago..

Remember to leave a rating on the map pack and even favourite it if you are feeling really generous and like the maps I make! :)

1. Bredtveit Prison

After you being caught with an armed weapon without a license, you've been sent to Norways minimum prison, Bredtveit Prison. This is not that difficult of a nut to crack, only needing a few items to escape, but be careful, because guards are hiding around every corner. You cannot simply breakout out to the front of the main building, seeing as this prison is situated a bit above the ground. You will get the chance to choose from five jobs and you will already have one at arrival. The warden has set up a new visitation policy, which let's you have a visit whenever you want. You'll get a computer in your cell, and every cell is private, so don't go snooping arond in any of the other inmates desk. There's no reason to escape this prison, but you can't sit out a year in prison, you have important business to tend to.



2. Whitepine Camp

After escaping Bredtveit Prison, our protagonist finds himself behind bars yet again, but this time, it's not just the guards fighting against him, but the climate as well. This prison has enough power to give you frostbite easily, but it can also give you a massive shock if you're not careful, both metaphorically and literally. You won't share your cell with someone, due to the fact that if you did, you could have broken two convicts out instead of one. There's a thick forest surrounding the prison, and the nearest town is nothing but 10 miles away from the prison, but keep in mind that this is also located near a popular ski resort. Can you survive the extreme cold and escape Whitepine Camp?


3. Svalbard Reformatory

After months of freedom after escaping the freezing Whitepine cam, it seems like the feds finally caught up to our protagonist. They were put into the iron fort called Svalbard Institution, a prison infamous for housing some of the dumbest yet dangerous inmates in the world. The only thing dumber than the walking bread inside the wall was the level of security in this prison. Will a prison built upon mines be what puts our protagonist behind bars for good? Or will they pull through and dig out under the wall without blowing up?



4. Amazon Confinement

After escaping the horrors of Svalbard Institution, our protagonist has landed themself in a even more horrific situation. This time they are inside of Amazon Confinement, the prison known to have the cruelest prisoners of earth, so cruel they're hidden away from society. In a prison where surviving the night will be a though task due to these vile criminals, snake bites will be the least of they're concerns. Will they survive the poison from the several snake bites and the damages from the other prisoners punches, or will they simply stay locked up in this horror of a prison?


5. Tepic Càrcel Militar

When our protagonist got out of Amazon Confinement, he was done with this criminal life. He changed his name to Pedro Esteban and lived in Brazil for a few years, before he took a one way ticket on a boat to Mexico, but little did he know that the feds were waiting for him when the boat arrived. This time, our inmate is stuck in a military camp in the middle of Tepic, and if he doesn't escape this prison, his soul will escape his body. This heat has the power to dehydrate someone faster than you can say "This prison is the worst in the map pack", but our protagonist has been through rougher climate before, so this will be no match for them.. Right?



6. The Atlantic Regime

When our protagonist was last seen, they had escapen from Tepic Càrcel Militar, notorious for it's hot climate. Now however, THEY had had enough and sent them to an island in the middle of the atlantic. No one is allowed to leave the island due to you, not even the guards. In this prison, inmates will be lurking around every corner, waiting for a chance to jump you and why should the guards care? They are stuck here because of you so there's no reason for them to help you? Can our protagonist escape shark infested waters? Let's see..



7. Stanford Prison Experiment

It's time for our protagonist to face his fears, his inner demons, a memory trapped in time. The Stanford Prison Experiment. Our protagonist has sunken into a deep coma after escaping a regime located in the atlantic and is now back in his home town surrounded by family and friends. The only way to escape his coma is to escape the nightmare. Can you beat your inner demons and get back to your senses?

Note from developer

Thank you.

I'm really happy you've decided to take your time to click on this map pack. You really are an absolute mad man if you beat all of these prisons. It took me over 30 days in the last prison to beat. The feedback on all of my prisons so far has been incredible I hope I can still make some more with the same amount of love. Although this game is dying I'll still consider making more maps for it. Thank you for reading the message if you've gotten this far.

- T0b
Items (7)
Bredtveit Prison (Broken)
Created by Tob
Welcome to Norways Luxurious Minimum Security Prison, Bredtveit Prison. Features - Woodshop Starting Job - Center Perks music - Center Perks Tileset - 5 Jobs (Including: Woodshop, Deliveries, Laundry, Metalshop and Kitchen) - Easy Difficulty - Visitation C...
Whitepine Camp (Broken)
Created by Tob
After escaping Bredtveit Prison, our protagonist finds himself behind bars yet again. This time, he's stuck in a camp with a very freezing wind blowing through it. It looks like this prison will be a thougher nut to crack than the last one.. Features - No ...
Svalbard Institution (Broken)
Created by Tob
Last time we saw our protagonist was when he escaped the freezing Whitepine camp to get home for christmas. They had been free for a few months before they were caught yet again by the law. This time they have gotten themselves into a real pickle, in the i...
Amazon Confinement (Broken)
Created by Tob
After escaping the horrors of Svalbard Institution, our protagonist has landed themself in a even more horrific situation. This time they are inside of Amazon Confinement, the prison known to have the cruelest prisoners of earth, so cruel they're hidden aw...
Tepic Càrcel Militar (Broken)
Created by Tob
After our protagonist escaped Amazon Confiment, they changed their name to Pedrio Esteban and lived in Brazil for a couple of years before he fled to a harbour and got a one way ticket to Mexico. Unfortunately, our protagonist has become a wanted criminal ...
The Atlantic Regime (Broken)
Created by Tob
When our protagonist had gotten out of the heated prison Tepic Carcel Militar, THEY had had enough. He recieved a one way ticket to an island in the middle of the atlantic. you're a bit south of the island, the place where The Atlantic Regime is placed. a ...
Stanford Prison Experiment
Created by Tob
We're back at the beginning, where it all begun. Before our portagonist started a life of crime, he had a traumatic experience in an expirment organized by the man named Philip Zimbardo. He never managed to escape it, but perhaps now he'll be ready to face...