Stellaris

Stellaris

27 ratings
Modded Species Food Fix
   
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496.000 B
10 Dec, 2018 @ 2:57pm
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Modded Species Food Fix

Description
As you may have noticed, Paradox managed to massively break modded species portraits for 2.2. They no longer cost food to maintain. Even worse, they managed to make it so that even mods that have been updated conflict with each other. This is a quick and dirty fix that should allow all modded portraits to properly require food.
16 Comments
Streamline  [author] 28 May, 2020 @ 5:58pm 
@Captain Game I've noticed this issue in one of my games too, and I am not sure what caused it. It does seem to be a different issue from before, however.
Captain Game 27 May, 2020 @ 8:32pm 
Even in 2.7.2 I'm still having this problem, and this mod doesn't seem to be fixing it. Would you have any ideas...?
Black Jesus 3 Feb, 2019 @ 12:43am 
Does this also fix the consumer goods issue with custom species? I heard that was broken too.
Mthis 26 Jan, 2019 @ 11:22am 
@sir giggles and Dementia i am trying to get the Silicoid Species to not be affected by this, but still allowing Organic Pops to be affected, i have no idea how to do this unfortunately.
Shadow Beast 19 Jan, 2019 @ 3:30am 
It seems with 2.2.4 this mod is now obsolete, anyway thanks you alot for this :)
Strawberry Conquest!! 14 Jan, 2019 @ 6:22am 
Huh. I was wondering why food never seemed to be an issue. Glad I found the answer.
Guider 21 Dec, 2018 @ 5:05pm 
rms7402, NOT = { is_robotic_species = yes }. No.
Cat-Lunatic 20 Dec, 2018 @ 2:29pm 
is it still needed, Giggles? with 2.2.2
TheBlack2007 18 Dec, 2018 @ 1:30am 
Thanks for the Fix. Already wondered if I messed up on my part and couldn't figure it out.
rms7402 13 Dec, 2018 @ 12:51pm 
thanks, does it apply to the robots?