Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Ruin 7 - Temple of Sah - BA
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
60.757 KB
11 Dec, 2018 @ 10:30am
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Ruin 7 - Temple of Sah - BA

In 2 collections by sulusdacor
Worldbuilding
100 items
Everything? - EVERYTHING
380 items
Description
(build in 9.0)

temple of sah

asecend like the wise man sah ;)

break a leg adventurer^^

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lore XD :
a strange thought flashes through your mind, when entering. with a red hat with white fur he just looks like ... nah this could not be, your the main character on an alien planet in an alternate universe. and besides that - everyone knows there is no such thing as ... ;)

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not to much hints/pictures this time, i dont wanne spoil things.

i would suggest just trying it out and looking around like a hawk

...and not pressing p, do NOT (you gain the bebuff -10 braincells on pressing it or using hints ;)

(can be done without jetpack)

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(might be harder then the first two. hard to estimate if you build it - i'm not sure so still some hints, by stage)

stage 0 XD
hint on the overall function (not much of a spoiler, you will find this out by trial and error anyway i guess, but here you go):
the temple has different levels/stages. if you go one up and find the right lever, there is a red/orangeish light linked to it, at the next door/entrance.




stage 1:
hint grounded like the wise man you will find your way.

spoiler on his "backpack/backside is a lever you can reach from the floor. activates trapdoors above the door you came in. the yellow slopes on the each sides are the stairs up the them.

stage 2:
hint the wise man does not just look ahead.




spoiler on top of sah (behind his head over the 1st lever) is the lever. you can jump over from the trapdoors you activated at stage 1 on the snake columns and then on sah. or drop down froms tage 2, or jetpack up the steps behidn sah ... or do some weird acrobatics XD lever opens wall straight ahead if you came up from stage 1.




stage 3:
hint the wise man sticks to a path.




spoiler if you come the stairs up from stage 2, jump over to the middle lampthing, turn left. and jump in the dead end. on the right side is a trapdoor linked to a motionsensor, the wall will open, behind the lever to next stage. it opens the walls at the dead end straight ahead if you came up froms tage 3.




stage 4:
hint the wisen man thinks before taking hasty actions.




spoiler before the jump to the middle at stage, after coming up froms tage 3 - turn left and go up the ramp on the jumping off spot. a wallpanel linked to a motionsensor will open, behind the final lever. it will hold the trapdoors in place. with sprint and some timing (to not bump your head and fall into your death, you can make this 2 block jump. straight a head to the final room. the loot is yours ;)




end(i suggesting doing the rest before, but it does not contain spoilers for the previous stages):
hint sah will not bless you yet ;)




spoiler behind the box is a lever, opening 2 trap doors on the sides to 2 additional lootboxes.

(uses default 2 colors)
2 Comments
ravien_ff 21 Feb, 2020 @ 2:11am 
Added to my scenario! Thank you!
Fractalite 13 Dec, 2018 @ 6:19pm 
I think I love.... everything about this. Gorgeous work!