Stellaris

Stellaris

33 ratings
! !x5 Jobs and Housing from Districts
   
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4.333 KB
12 Dec, 2018 @ 5:05am
27 Jun, 2019 @ 4:18am
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! !x5 Jobs and Housing from Districts

Description
Looking for a way to avoid worrying about overpopulation and unemployment most of the game? well this mod is for you!

This mod multiplies EVERY district's housing and job creation values by 5, including habitat and arcology districts. It may not give a very balanced experience, but it will make resource generation for small empires a lot easier (playing tall ftw)

This mod is designed to be used alongside these mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1584361127 (Bigger Colonies 2.2)
AND
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1586712932 (Faster Growth x10)
OR
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1586712800 (Faster Growth x4)
OR
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1586712495 (Faster Growth x2)

these mods are not nessecarily required, but they do make for a more enjoyable experience

looking for larger districts? smaller ones? look at the x2 and x10 verisons below!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1589001635 (x2 Jobs and Housing)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1589001778 (x10 Jobs and Housing)

not compatible with any mods that override files in common/districts.
19 Comments
Taxidermy Minotaur 19 Apr, 2021 @ 9:47pm 
is anyone planning on updating this mod to 3.0
Taxidermy Minotaur 3 Apr, 2021 @ 7:03pm 
is there a compatibility patch for this mod?
alphadaeus 23 Feb, 2020 @ 10:43am 
hi can you do a update the this mod and the x2 & x10 verisons after federations DLC comes out this way it will give you time to work on it in your spare time also if there is changes in districts in the new dlc
TheSting  [author] 29 Oct, 2019 @ 5:40am 
i've decided im going to being leaving this series of mods in 2.3, its becoming a burden for me and is affecting my efforts on other mods. if u want to take it as ur own please do
BarbarianJoe21 28 Oct, 2019 @ 9:11pm 
Will this be updated for 2.5?
Spirit 18 Sep, 2019 @ 1:36pm 
would be interesting if you do a x5 jobs for all police buildings to keep deviancy for machine/hive and crime for normal empires at an acceptable level
maybe a seperate one for consumer good production aswell
AHelluvaZac 12 Jul, 2019 @ 2:20am 
Was hoping your mods would be compatible with Local Production ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1695182814&searchtext=local+production ) Probably a good thing they're not though, might be a tad broken. Still really enjoying the mod though!
Warhound99 6 Jun, 2019 @ 11:52pm 
Thanks man. Looking forward to it.
TheSting  [author] 6 Jun, 2019 @ 7:36am 
ill look into it, seems districts got a big dick in their ass in 2.3....
Findroid 6 Jun, 2019 @ 7:20am 
waiting for update. On 2.3 mod unstable and food and energe are jumping every month=(