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@Rocksteady: I don't know what you asking for. It's only an object without functions.
For those who want this to "work," here is some code that could work (you may need to modify it for your needs):
Name the camera objCam and put this in the camera's init code :
cam = "camera" camCreate [0,0,0];
cam cameraEffect ["Internal", "Back", "camrtt"];
cam attachTo [this, [0,0.4,0.5]];
"camrtt" setPiPEffect [0]; //You can change this to 1 for NV or 2 for Thermal
addMissionEventHandler ["Draw3D", {
_dir =
(objCam selectionPosition [0,0,0])
vectorFromTo
(objCam selectionPosition [0,0,0]);
cam setVectorDirAndUp [
_dir,
_dir vectorCrossProduct [-(_dir select 1), _dir select 0, 0]
];
}];
In the line: "camrtt" setPiPEffect [0], 0 - Normal, 1 - NV, 2 - Thermal.
Here is code to have this show on a monitor or TV. Put it in the object's init:
this setObjectTexture [0, "#(argb,512,512,1)r2t(camrtt,1)"];