Arma 3
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[Discontinued] AR Security Ceilling Camera
   
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
5.984 MB
12 Dec, 2018 @ 8:46am
1 Change Note ( view )

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[Discontinued] AR Security Ceilling Camera

In 1 collection by AimRabbit
AR Collection
10 items
Description
A security ceilling camera.

No support for this mod, because I don't mod anymore for Arma!

If you like my mods



This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/.
10 Comments
NightIntruder 25 Oct, 2020 @ 10:31am 
Ah, didn't know. Thanks, will do it.
AimRabbit  [author] 23 Oct, 2020 @ 12:55pm 
@Wingless: The files are open. If you want to create a server key you can do it with arma 3 tools but there is no official server key or key generally. If you want secure it, you can do it :)
AimRabbit  [author] 23 Oct, 2020 @ 12:53pm 
Hi,
@Rocksteady: I don't know what you asking for. It's only an object without functions.
NightIntruder 23 Oct, 2020 @ 2:18am 
Could you add the server key so we could use it during MP session, please?
Rahjoth 12 Oct, 2020 @ 8:52pm 
Where is this located in the editor? I tried searching in props with several different strings with no success.


For those who want this to "work," here is some code that could work (you may need to modify it for your needs):

Name the camera objCam and put this in the camera's init code :

cam = "camera" camCreate [0,0,0];
cam cameraEffect ["Internal", "Back", "camrtt"];
cam attachTo [this, [0,0.4,0.5]];

"camrtt" setPiPEffect [0]; //You can change this to 1 for NV or 2 for Thermal

addMissionEventHandler ["Draw3D", {

_dir =
(objCam selectionPosition [0,0,0])
vectorFromTo
(objCam selectionPosition [0,0,0]);

cam setVectorDirAndUp [

_dir,

_dir vectorCrossProduct [-(_dir select 1), _dir select 0, 0]

];

}];

In the line: "camrtt" setPiPEffect [0], 0 - Normal, 1 - NV, 2 - Thermal.

Here is code to have this show on a monitor or TV. Put it in the object's init:

this setObjectTexture [0, "#(argb,512,512,1)r2t(camrtt,1)"];
AimRabbit  [author] 14 Dec, 2018 @ 2:55pm 
its only decoration but you can add function to it.
jsl 14 Dec, 2018 @ 1:00pm 
works well or its only decoration?
Hunter 12 Dec, 2018 @ 11:04am 
thats unfortunate I was hopeing to use it in a mission
AimRabbit  [author] 12 Dec, 2018 @ 10:51am 
only object no functions
Hunter 12 Dec, 2018 @ 10:37am 
Dosen't work