Tabletop Simulator

Tabletop Simulator

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The WereCaves
   
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Number of Players: 1, 2, 3, 4
Tags: Dungeons, Misc, 4+
File Size
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583.007 KB
13 Dec, 2018 @ 3:31pm
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The WereCaves

Description
Quite the maze these were creatures have here, pcs will need to navigate the maze to get to the exit. lots of twists, turns, and enimies in between.

Where a duneon of Lycanthropy resides.
players must make offerings to each alter to enter. each room has an enterence door and an exit door (exit auto unlocks on were creatures being defeated)
this map is designed for players to play in first person, navigate the maze and defeat the foes while the DM has the birds eye view

the seven trial rooms
room one (wererats) requires any kind of offering. better the offering maybe the less difficult the final room can be?
room two (werewolves) requires part of a were rat to proceed
room three (boars) require part of werewolf to proceen
room four (were tigers) require part of wereboar to proceed
room five (werebears) require part of weretiger to proceed
room six (werecrocs) require part of werebear to proceed
finally
room seven (man)
requires part of werecroc to enter

upon entering room seven, a man stands in front of a floating orb. proclaiming he has been watching the party progressing.
after conversation and before initiative he shapeshifts into a weredragon.
i used the stats of a young blue dragon from the MM but you can adjust as needed for whatever CR fits your party
the orb controls the doors of the cave, pc needs to touch final door on the orb to open

anyways, rate, and drop a comment :) i'd like hearing any shenanigans PCs get themselves into ;)