Arma 3
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Showcase Camp Maxwell
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Persistent
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Stratis, OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
11.098 MB
14 Dec, 2018 @ 6:25am
14 Mar, 2019 @ 3:43pm
4 Change Notes ( view )

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Showcase Camp Maxwell

Description
Hi, here's my first published Showcase of one of my Templates.
If you would like a custom-made Template contact me on Steam.

Here you have a Showcase of my Camp Maxwell semi-ambient Template. It has been made in a small mission to give you an example on how to make a transition to and from a semi-ambient / ambient base. You can use this semi-ambient base as an example or as a form of inspiration for your upcoming bases. No mods needed.

The ambient Template of this Showcase is also uploaded for you to have it but in two variants: with NATO units ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1590879955 ) and with no NATO units ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1591016098 ) in case you want this Template as ambient. Hope you guys like it, enjoy and have fun!

I cannot grand that all of my upcoming "specific location" Templates will be made as Showcases, or will have the same amount of details/effects as this one ( ambient conversations, music, tasks, scripts ). Initially I wanted to do a "Semi-ambient Campaign", where I had a semi-ambient base on each map of the game ( including the VR map ), and have it made in such a way to form a Campaign. Altough the idea is not abandoned, I might continue it some day.

I have created a Steam group dedicated to my Template creating hobby to help you get in contact with me easier, and explain any issues you might have. I will be also be posting Steam Links from all of my Templates in there, so you will be kept updated aswell. The group is public and everyone can join:

https://steamhost.cn/steamcommunity_com/groups/sebitemplates
1 Comments
Sebi  [author] 31 Dec, 2018 @ 6:56pm 
Please comment any bugs you find for me to fix.