RimWorld

RimWorld

2,268 ratings
Hunt for Me
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
21.739 MB
16 Dec, 2018 @ 4:56pm
9 Jul @ 11:11pm
54 Change Notes ( view )

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Hunt for Me

In 2 collections by aRandomKiwi
RimThemes Community themes
69 items
aRandomKiwi's mods
12 items
Description



Add hunting training to tamed animals.
One RimThemes theme included !

Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting).
Fully customizable !

[ko-fi.com]




LATEST HERE ( DropBox ) [github.com]


  • Predators can hunt solo, sometimes they will pack and hunt a bigger animal and haul the corpse to the closest stockpile
  • Packs are now formed at the position of the nearest member of the prey,
    the pack starts the attack only when all the animals have arrived at the position to avoid the latecomers
  • Predators can hunt only designated targets (with supervised mode enabled in animals tab)
  • Cats can bring 'gift' ( weaker preys ) to the closest stockpile and be sought to do it ( only if kitty want >=3 )
  • Optionnaly all animals can hunt
  • Predators will use ranged attacks if possible (moded animals)
  • You are notified when animals hunt
  • You can disable or enable revenge when animals are hunting
  • Predators can be manually forced to hunt every X hours ( customizable )
  • You are notified when manually forced predator can now hunt
  • Preys marked as (to tame) are not targeted by your predators
  • You can toggle hunting and 'supervised hunting mode' (predators only attack preys marked set as hunt) on the animal tab
  • Most of the time they’ll focus on smaller animals to avoid getting hurt (with safe hunting mode enabled on the animal tab)
  • Predators can attack bigger targets if the 'safe hunting mode is disabled' (they will only attack preys if it can pack with another predator and are stronger than the prey)
  • Fully customizable ( max number of hunters in the pack, list of preys to avoid, list of animals forced to melee attacks... )


  • Work with existing saves
  • Can safely be enabled/disabled in ongoing saves (if disabled, some errors messages can be seen on logs (not critical))
  • If predator dont haul prey's corpse when killed it's because other pawn is currently doing it (or will do).
  • All animals that can be trained to 'Obedience', 'Haul' and are not too small ( so no babies and very small pets), can be trained to 'Hunt'.



Tested without issues with the followings animals mods :
  • Animals Logic
  • Animal Tab
  • Vanilla animals overhaul reloaded ( Note: cats can learn 'Hunt' but even if learned they dont hunt, they only bring gift as expected )
  • A dog said
  • Animal gear
  • Alpha animals ( Take care of "WillPods" they can down a whole pack... should whe need to append them in Hunt For Me's default preys to ignore blacklist ?)
  • Call of Cthulhu mods ( no longer hunting MistStalkers from HPLovecraft)
  • Dinosauria: A Rimworld Mod
  • Genetic Rim
  • Flommel
  • Wild Pokémon
  • L-Slimes (Only SlimeMech can be trained to Hunt, others slimes have a level of 'intelligence' too low, but with V3 you can enable the option "Allow all animals to learn Hunting" )
  • Fluffy's Colony Manager
  • MegaFauna
  • Better Pawn Control
  • Let's Have a Cat! ( included by default in Hunt For Me's animal considered as cats )


  • Tehoata/Sylvanor : English,French translations
  • Pear/Whostolemacar : Polish translation
  • btx7812 : Traditional and simplified Chinese translations
  • Aramati, the llama : Portuguese and Brazilian portuguese translations
  • aipon : Dutch translation
  • GoogleTranslate : German,Spanish,Russian,Korean and Turkish translations
Note : Dont hesitate to contribute and send me better/missing translations files.





3.5.7 for Rimworld

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]
Popular Discussions View All (7)
54
22 Mar @ 12:58pm
PINNED: [ BUG REPORTS ]
aRandomKiwi
37
8 Feb, 2024 @ 12:23pm
PINNED: [ FEATURE REQUESTS ]
aRandomKiwi
12
17 Jan, 2019 @ 5:06am
PINNED: [Do you want animals to auto attack (hunt) raiders too ]
aRandomKiwi
352 Comments
Amazon333 10 Jul @ 6:37pm 
Thanks for the update, much appreciated.
Porcyon 10 Jul @ 9:15am 
@AzoorFox do your parents know that you have unfiltered internet access? Someone should probably let them know. Because only a CHILD would act like you do
AzoorFox 10 Jul @ 5:05am 
WHAT TOOK YOU SO LONG???????????
aRandomKiwi  [author] 9 Jul @ 11:13pm 
:ai_wormhole: Update v3.5.7 :ai_wormhole:

-Add support for Rimworld 1.6
Atomik Doctor 26 Jun @ 11:48am 
day 2.1 of reporting azoorfox for being annoying as hell in every mod thread
AzoorFox 24 Jun @ 10:21am 
UPDATE WHEN?????????????????
2941026574 20 Jun @ 3:51pm 
1.6谢谢
Head 1 May @ 9:00am 
Is it possible to make wild animals hunt in packs too? Like our tamed ones
Blutdrachen 19 Apr @ 1:22pm 
This mod being compatible with the Anomaly ghouls would be fun.
Maple38 6 Apr @ 7:42am 
What's the risk of animals being hurt when hunting? Mlie's Cats Hunt For Fun mod does something similar, but in the mod description it specifies that hunting counts as a surprise attack so risk of injury is minimal. Does this mod do that too?