Surviving Mars

Surviving Mars

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Automated Tradepad
   
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458.546 KB
16 Dec, 2018 @ 6:47pm
9 Sep, 2021 @ 11:25pm
6 Change Notes ( view )
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Automated Tradepad

In 1 collection by SkiRich
SkiRich's Mods
55 items
Description
Automated Tradepad
v1.2.1 Sept 10th, 2021

Picard patch compatible

Tired of being nagged for trading from other colonies?
Wish you could auto accept trades you setup?
Dont want to be picked clean of resources like locusts on a farm?
Tired of being focused back to your trade pad every time you accept an offer?

Introducing Automated Tradepad

Description
Automated Tradepad mod allows you to automatically accept and control trades you setup on existing trade pads.
This mod does not add new trade pads.
It adds intelligence and controls to existing trade pads.

Features
  • Turn on/off Automated Trading using the new button in your trade pad
  • Individually set trade pads time in between trade rockets to get another offer
  • Set notifications when an offer comes in and is automatically accepted**
** Mod Config Reborn needed to change settings

How to Use
After building a trade pad (or if you have one built already) click the trade pad and in the information panel you will see a new button.
Turning on Automated Tradepad will cause any trade offers that come in on your trade pad to be automatically accepted.
By default once a trade rocket leaves, the next offer the trade pad will accept is no less than 12 hours after. The games original default is 1 hour.
This can be changed using the built in slider in each trade pad. Each trade pad can be set individually to different trading frequencies.
Frequency for trading ranges from 1 hour to 72 hours.
New trade interval takes effect after the next automatically accepted offer and rocket takes off.
If a trade is automatically accepted then a notification is put on screen saying you accepted the offer.
You will not be asked.
Your focus will not be moved to the trade pad on acceptance (that was annoying when building on the other side of the planet).
You can click on the notice to be focused back to the trade pad quickly.
Notifications can be controlled in Mod Config Reborn as well.

Trade Routes
This mod does not affect Trade Routes, which are different kinds of trades made when a rival colony wants you to send a rocket on a regular basis.

Mod Config Reborn is here > Mod Config Reborn
Mod Config settings are saved per game and are defaulted on new games so you can have individual settings for every game you play.

Like this mod? VOTE UP!

Please check out some of my other work:
SkiRich's Mods Collection
Popular Discussions View All (1)
1
12 Mar, 2023 @ 7:24pm
Mod disabled by the game now?
Rosuav
16 Comments
ADMIRALPAIN 4 May, 2024 @ 1:20pm 
"Tired of being focused back to your trade pad every time you accept an offer?" THIS!^^ Thanks for the mod, works great! :)
garyp156 5 Feb, 2020 @ 7:22am 
Thank you so much for this. It makes life way better.:lunar2019piginablanket:
CPT Schnizleblitz 9 Jun, 2019 @ 9:00am 
This Mod was huge for my enjoyment of the game brother.
Trading annoyed the crap out of me. This fixed it. All of it.
Thank you for your work. Seriously.
Damez Exclaimz 30 May, 2019 @ 6:55pm 
Awesome! Loving your mods, keep up the good work
SkiRich  [author] 30 May, 2019 @ 5:22pm 
Yep
Damez Exclaimz 30 May, 2019 @ 4:45pm 
So it stops autofocus back to trade pad?
Parkers 19 May, 2019 @ 8:00pm 
fixed it with the mod config and unpinned all :)
SkiRich  [author] 19 May, 2019 @ 10:49am 
@parkers, send log and save links. I have never seen rival rockets have issues. A save where its actually stuck would be preferred.
Parkers 18 May, 2019 @ 7:59pm 
some rockets from rivals seem bug and get pinned for some reason
CaptainBadger 17 May, 2019 @ 8:24pm 
Thanks much.