Source Filmmaker

Source Filmmaker

107 ratings
The Sweeper
   
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Universe: Team Fortress
Model
Models: Vehicle
Tags: SFM
File Size
Posted
48.044 MB
17 Dec, 2018 @ 3:31pm
1 Change Note ( view )

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The Sweeper

Description
What really is a motorcycle, you ask? Not only is it an exhilirating vehicle with the benefits of free airconditioning. but it sure is the closest you'll ever be to the crisp heat of a battle, racing through capture points and maiming psychotic enemies. Beautiful, right?

In addition to my previous Baby Bee (see my other bike model), I bring to you a more ridiculous looking and questionable motorcycle concept, The Sweeper. This not-so-fancy motorcycle features a redundant "hood" ornament, hubless wheels, an un-aerodynamic chassis, and two wheel drive. All things ugly in this bike come together, to somehow work out and not look too shabby in my opinion.

Another thing: let's get this straight. To those who do not believe that this motorcycle should be part of the TF2 art style, just know that I enjoy pushing the style's limits as well as cater to other art styles in my models.

As you look at these pictures, some other models that aren't native to the usual TF2niverse may appear. These are also made by me though I choose not to upload them since A). I like teasing things, and B). They're actually half-fast made.


Includes:
- bike\sweeper\sweeper.mdl
- more articulation than my previous bike model
- two skin variations: light and dark
- detachable hoot ornament
- easy to scale bones*
- multiple materials

*Just a quick note- this bike may seem a tad small upon spawning it and that's okay. You can adjust the scale by right-clicking the rootTransform in the Animation Set Editor and clicking "Add Scale Control to Transform." By using the new slider, you can rescale the bike to fit anything. You can even just use the chassis bone to scale as well.


Possible updates include:
- More colors
- New textures and designs



Have any questions? Please ask below.
Constructive criticism is always encouraged here.
Popular Discussions View All (1)
8
18 Jan, 2019 @ 3:55am
What should be in the next update?
Brick
38 Comments
☾ Dani 💔 11 Mar, 2023 @ 7:48am 
do the wheels have bones?
so you can animate them like its driving?
Wrangler 15 Apr, 2021 @ 8:38am 
This looks so fucking sick and so fucking stupid at the same time



I love it
Brick  [author] 14 Mar, 2019 @ 5:53pm 
Don’t worry, I’ll eventually get to it. I usually prop the feet up on the space between the bike’s body and the wheel.
TU-144 14 Mar, 2019 @ 1:35pm 
It look strange
TU-144 14 Mar, 2019 @ 1:35pm 
Please add this, it very important. I begin use model today and i dont now what do with foot of person
Brick  [author] 14 Mar, 2019 @ 1:22pm 
I used to have a foot bone for the bike, however it was weighted weird in Blender so I took it off. I may update the model to have the footbar though.
TU-144 14 Mar, 2019 @ 1:02pm 
Where is prop for foot? I cant search
Brick  [author] 19 Jan, 2019 @ 2:20pm 
thanks polan
absyn.th 19 Jan, 2019 @ 5:45am 
this is beautiful
Kruger Babadook 24 Dec, 2018 @ 9:13pm 
nice one