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Zgłoś problem z tłumaczeniem
I think we're contented with what we can make work in multi for now but if I manage to stumble across a solution later I will definitely share it.
Hi bone, unfortunatly, i don't have many experience in playing multiplayer modded game. You probably know more than i!
i couldnt think of any reason why a mod would work partially instead of not working at all. Maybe its a compatibility issue with a 3rd party mod?
Does your mod pack work fine in Singleplayer?
Other terrain mods of yours such as the pontoon bridge and motte fort work as intended in multiplayer.
Off the top of your head, can you think of a reason this might be?
The increased rareity could be off-set by increasing their yeild even further (along with the change already enacted by your mod, making them available to all Civs).
Just an idea.
Thank you for your numerous contributions to the civ 5 mod world. I was wondering if you had the mod files posted anywhere as I am a Mac user and the subscription system doesn't work for me. With the files themselves I might be able to install the mods and was hoping to try.
The goal of these extension mod is to unlock those unique improvements for everyone. Youre seeing it the wrong way. If your playing France and dont like the feature, just dont enables the mod, if youre not playing France then use it so you can use the improvements, and Ai will use it too.
I cant change a mod everytime a single user voice his personal taste , especially when i dont agree with him =) Also the foreign legion is affected by Volunteer army, if you pick this tenets as France with the mod youll get an army of offensive UU ready to conquer cities with a 20% bonus.
In any case thank you for your comments, and have a good day!