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I think we're contented with what we can make work in multi for now but if I manage to stumble across a solution later I will definitely share it.
Hi bone, unfortunatly, i don't have many experience in playing multiplayer modded game. You probably know more than i!
i couldnt think of any reason why a mod would work partially instead of not working at all. Maybe its a compatibility issue with a 3rd party mod?
Does your mod pack work fine in Singleplayer?
Other terrain mods of yours such as the pontoon bridge and motte fort work as intended in multiplayer.
Off the top of your head, can you think of a reason this might be?
The increased rareity could be off-set by increasing their yeild even further (along with the change already enacted by your mod, making them available to all Civs).
Just an idea.
Thank you for your numerous contributions to the civ 5 mod world. I was wondering if you had the mod files posted anywhere as I am a Mac user and the subscription system doesn't work for me. With the files themselves I might be able to install the mods and was hoping to try.
The goal of these extension mod is to unlock those unique improvements for everyone. Youre seeing it the wrong way. If your playing France and dont like the feature, just dont enables the mod, if youre not playing France then use it so you can use the improvements, and Ai will use it too.
I cant change a mod everytime a single user voice his personal taste , especially when i dont agree with him =) Also the foreign legion is affected by Volunteer army, if you pick this tenets as France with the mod youll get an army of offensive UU ready to conquer cities with a 20% bonus.
In any case thank you for your comments, and have a good day!
Whether or not you decide to change this, great mod and makes the game so much better. Just makes my former favorite civ inferior to most civs. Ty for spending time to make the mod and replying!
Why should i change the chateau Yield, it doesnt make sense with what you just said about legion.
Anyway, this mod is gonna stay as it is because its the logical way of implementing a improvement extension mod for french.
Regards.
Thx for the info about the description! im currently changing my machine and reinstalling all sdk and workspace, ill get back to WIP project, and todo list for all mods soon, ill add this to thelist, thx!
Also, I realized from my last posts that using the Vanilla texts for the Foreign Legion would lead to some inaccuracies. So perhaps edited Vanilla text would suffice such as this:
<Update>
<Set Text="The Foreign Legion is a French unique unit, replacing the Great War Infantry. It receives a significant combat bonus when operating outside of home territory, making it an excellent unit to launch aganist enemy territory." />
<Where Tag="TXT_KEY_UNIT_FRENCH_FOREIGNLEGION_STRATEGY" />
</Update>
<Update>
<Set Text="Basic Infantry Unit of the Modern Era. Only the French may build it. This Unit has a combat bonus outside of friendly territory, unlike the Great War Infantry which it replaces." />
<Where Tag="TXT_KEY_UNIT_HELP_FOREIGN_LEGION" />
</Update>
of course not, you cant add in a mod paid content and give it for free. Its not possible technicaly and not desirable since its against user agreement of the workshop.
i mean its my edits =) , but yeah i got your point on that, the game info could be clarified to avoid confusion as you said, it is a good point, i will note it on my huge to do list, the support for 30 mods plus dev of new ones take a lot a time, now im forced to prioritize! =)
Good day!
You make a good point with the name of the Chateau sir.
When you say the game info is already edited, do you mean your edits or the edits that Brave New World made to the descriptions? I personally think it should be changed back to the Vanilla/Gods & Kings info to be more in-line with how the other civilization unique units are shown. I neglected to check and see if you changed the Great War Infantry to say that the Freedom Ideology grants the units, so why should the Foreign Legion mention it?
Just my two cents sir.
hi crystal, about the game info it is already edited =) , what i meant by that sentence was that French civ would get foreign legion with "volunteer army" (other civ get Great war infantry), but i understand the confusion, maybe i should clarify the game info.
About name changing, maybe you saw my other mods, i have covered all Unique improvement with these extension, but keeping their original name is a choice i made, i didnt wanted to change the nature of the improvement so much or their flavor just wanted to extend them, the same way fireaxis decided to allow Washington to build Pyramids, i decided to allow them to build Chateau or Moai as well. I dont want to rename those improvements with names such as "Big headed statue" instead of Moai and such =)
In any case it thank you for your suggestions and comment.
have a good day!
1: Rename the Chateau to something more generic to signify that it is no longer exclusively French (maybe Manor or Estate.)
2: Change the Foreign Legion's Game Info and Strategy text boxes back to the Vanilla/Gods and Kings. The way it reads now implies that the Freedom Ideology still lets any Civilization get it rather than just France.
Quebec =) !
No problem, i am glad you agree with me with those Improvements extension ideas, if you are interested , check the mod description, there is a link for my collection. i did one mod per improvements (and toher mods too) maybe ull be interested!
Good day =)
Np! =)
im already working on it =) it will be a scout upgrade option / new unit (the explorer) mod. I wont replace normal game archeologist though
-------------------
- Adjusted the 'Volunteer Army' Freedom Tenets so that it will provide Foreign Legion only if you are French, the other civilizations get the normal Great War Infantry.
i doubled checked the tenets code to see impacts, and it is easy to mod , so last verdict, i will post an update in 10 mins to change the Freedom tenets to give normal Great war infantry instead.
thx for your comment!
i thanks you very much for your support snow =)
good day!
=)
Also reverted back the Kasbah stats to original too, and worked the balance in another way, your comment made me rethink it !
- Initial Release