Oriental Empires

Oriental Empires

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「BC306」战国:大时代
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Scenarios: Scenario
File Size
Posted
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2.953 MB
24 Dec, 2018 @ 8:15am
23 Dec, 2020 @ 10:17pm
10 Change Notes ( view )

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「BC306」战国:大时代

Description
In 306 BC, the conflit and annaxation has reached the epic point in China. The king Wuling of Zhao had transformed traditional army into the first Chinese cavalry and conquering vast land; Chu is aiming to annex Yue in South; Qin is approaching toward the East; And Qi is standing alone on the East shore. Are you ready to start a great war to end the war?

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About lagging:
Due to the limitation and optimization of game engine, there are some lagging while playing as bigger kingdom with more than 50 cities. It is recommended to use other function instead of settlement management in settlement info block, to ensure smooth gameplay experience while playing in this scenario.

Intro:

--430 towns
-Historical population
-Accurate map measured by various script
-Simulate military and diplomat status in BC 306 China
-Accessible secret path can flank into enemy's territory


The map accuracy is made from google map of mountain, and use acient document to reference the coastle line and river, I'm trying my best on making the most accurate map as possible.
But due to my personal time limit and the excate accuracy of map scale, I have to be compromised on certain towns and geographical location.

About lagging:
Due to the limitation and optimization of game engine, there are some lagging while playing as bigger kingdom with more than 50 cities. It is recommended to use other function instead of settlement management in settlement info block, to ensure smooth gameplay experience while playing in this scenario.

Aim to be done:
-Chu and Qi are not quite ready on population
-The farm fields are not complete in South China
-All the resources in non core Chinese area in random generated and it need to be fix later
-South of Poyang Lake would be finished later
-The town in South of Chu are ready to be fixed
-More detailed location in North of Qin and more cultivativeable land should be done
-More barberian and wasteland.

Population Setting:
In this mod, 1 population= 1k population in realife
I have used serval essays and documents to get following population

BC 306 Warring state
Household population: 2.27m
Total population: 2.49m
Overall view of population:
Chu: 5.2-5.6m
Qi:4.4-4.5m
Wei:3.5-3.6
Zhao (Including Zhongshan): 3.12-3.3m
Qin: 2.2m (±0.3)
(Due to low development in Qin and rapid population growth during the Han dynasty, the range of population is unsure)

Han: 1.35-1.4m (Yiyang and Yangzhuo has been taken by Qin, the original population is 1.75m)
Yan: 0.8-0.82m (Dai and Zhongshan has been taken by Zhao)
Song: 0.88-0.96m
Yue: 0.58-0.6m
Lu: 0.4-0.48m (Including puppet states)
Zhou (and the East Zhou): 0.12-0.14m
Wei: 0.1-0.12m

Note: These data does not represent the final view

Reference:
Zhifei, Zang Investigation of population during Warring state
Population distribution of Warring state
Yingchun,Zhao Expore the population in Zhongshan during Warring state.
55 Comments
smleilaoshi 3 Oct, 2024 @ 4:05am 
没有开拓者
mirlong 17 Apr, 2024 @ 6:42pm 
玩不了,过于巨大不是拿来玩的
AverageKartvelian 29 Aug, 2023 @ 12:16am 
contact me. I want to make sengoku jidai scenario.
Hqjr 28 Mar, 2023 @ 4:38am 
请问有没有考虑做三国鼎立的剧本,工仿里面还没有三国鼎立的剧本,谢谢
咸鱼 10 Jan, 2023 @ 1:29am 
作者禁了开拓者吗
勿视勿听勿言勿动 8 Jan, 2023 @ 2:38am 
伟大的剧本MOD
WARHAMMER 26 Apr, 2022 @ 4:57pm 
do i need dlc to play this ?
勇敢牛牛 21 Apr, 2022 @ 5:56am 
要dlc才能玩啊:steamsad:
panyingchuang 10 Feb, 2022 @ 6:53pm 
少了台湾,能够加一下就完美了
fairy_master 23 Dec, 2021 @ 5:08am 
妈耶,我一打开楚国,100个城卡死我了。