Tabletop Simulator

Tabletop Simulator

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Everdell 3D on Kraken + Rugwort Expansion + Custom Workers + The Border Variant + Reference Sheets
   
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Number of Players: 1, 2, 3, 4
Assets: Backgrounds
File Size
Posted
Updated
406.562 KB
25 Dec, 2018 @ 8:16am
23 Apr, 2019 @ 10:58am
15 Change Notes ( view )

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Everdell 3D on Kraken + Rugwort Expansion + Custom Workers + The Border Variant + Reference Sheets

Description
Want to buy a real life version of the custom workers? Check them out here: https://www.etsy.com/listing/687102980/everdell-deluxe-worker-set?ref=listings_manager_grid

Also available are 3D basic events as shown in this mod: https://www.etsy.com/listing/705024219/everdell-basic-event-deluxe-upgrade?ref=listings_manager_grid

A complete visual overhaul of the board game Everdell featuring a full 3D design of the original board game. Nearly all assets have been completely transformed into 3D assets making the whole table utilized for peak aesthetics and functionality. Randomize zones automatically setup the game for you (legendary cards not setup automatically) and snap points on the player mats make building your city easy!

Everything but the following assets are my own: Reskinned Flora (Saracen Sintari), Card Scans, Rulebook Scan, some player mat artwork, counting mats. Background from google images.

All other resources were created by me.

No rule changes or balance changes have been done in this mod.

https://www.starling.games/everdell/


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Updates:

April 23rd: Changed the background image as per a user suggestion

April 22nd: Updated Ranger and Monk models to look even better!

February 23rd: Downsized several textures due to an odd TTS behavior where is a model was "too small" and a texture "too big" an odd visual glitch would occur. Added reference sheets for building and critters.

February 11th: Added "The Border" 2 player variant.

January 25th: Added completely custom modeled workers for all 4 players!

January 21st: Added Rugwort expansion. Note: Green and Grey cards are photoshopped as I couldn't find proper scans of all 3 cards. I did a pretty bang up job though so outside of font differences its not noticable.

January 17th: Fixed Haven space being incorrect. I'll be adding the Rugwort expansion soon!

January 14th: Replaced all basic event tiles with completely 3D models with custom colliders!

January 12th: Replaced token versions of forest spaces with proper and efficient meshes. More token replacements with proper meshes coming soon!

January 7th 2019: Replaced original TTS bowls with custom modeled versions with collider. Texture ripped from google.

December 30th: Resized occupy tokens to be smaller for better playability. Shifted journey descriptions to better fit in corner.

December 26th: Resized point tokens and resource bags for easier play. Fixed event setup so that 4 events are placed instead of just 1.
16 Comments
Cleril  [author] 1 Apr, 2020 @ 10:39am 
The game is totally playable without them then. Not sure I want to go through the trouble of digging for the saved models on my computer (I don't; I'm lazy). I'll inevitably make a completely custom table in the far future like I said when I get to uploading pearlbrook and then use that overhaul and apply it to the base game. I want to essentially make the board the table like I did with the Abyss mod.

But this could potentially be a year down the line I've got lots of board game related things I work on from TTS to my etsy store. The Everdell overhaul would be more time consuming and extensive like my Abyss mod which I think took 20-40 hours to make.
Sekraan 1 Apr, 2020 @ 10:28am 
Yep, looks like Trees: https://imgur.com/CJUf0DU
Cleril  [author] 1 Apr, 2020 @ 10:26am 
Cleril  [author] 1 Apr, 2020 @ 10:24am 
Yep I can't replicate the missing models. A screenshot would help me figure out what is missing and see if I could reupload if possible. I'll eventually overhaul this mod once I add pearlbrook to TTS and I plan to make a custom table for that so no potential for mod errors.

But that projects is not happening anytime soon. Currently working on Abyss Leviathan update which is a much easier task.
Sekraan 1 Apr, 2020 @ 10:23am 
That might be it. I couldn't tell at a glance if anything essential was missing. I can go back and look up error messages if that would help, if you can't replicate.
Cleril  [author] 1 Apr, 2020 @ 10:14am 
Weird; anything I personally made should be using steam cloud. My guess is the trees which I didn't make got removed from wherever they were hosted.
Sekraan 1 Apr, 2020 @ 9:47am 
Numerous "model missing" errors when loading
Cleril  [author] 23 Apr, 2019 @ 10:59am 
Added it Tyrant; thanks for the suggestion!
Tyrant 22 Apr, 2019 @ 10:07pm 
Use this background instead. It's panoramic and will not have a seam.
http://cloud-3.steamusercontent.com/ugc/822380052560729134/25C52D449B54397F7AB1ECF6C157C2B3FC677D6D/
Mando 12 Feb, 2019 @ 6:39am 
This is amazing!!