GameMaker: Studio

GameMaker: Studio

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Jellyfish
   
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genre: Platformer
Description: Retro
File Size
Posted
Updated
93.644 KB
14 Jul, 2013 @ 5:29pm
27 Jul, 2013 @ 1:11pm
6 Change Notes ( view )

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Jellyfish

Description
Game is now complete! Enjoy.
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UPDATE 1.6
-Background Music added.
-Splash screen.
-General Polishing.
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UPDATE 1.5
-Fifth and final level (It only lets me make 5 rooms).
-Player sprites will now be crisper due to disabling AA.
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UPDATE 1.4
-Fourth Level.
-A mine explosion now sets off other mines that are in the blast area, but those mines will sink not explode.
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UPDATE 1.3
-Third Level.
-If a mine hits a mine, it will explode, and that explosion can kill you.
-Electricity effect now appears in front of objects.
-The mines surrounding the central star on level three have been moved apart to allow the level to be completed.
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UPDATE 1.2
-Second Level (actually there are 2 extra levels but the one at the end is a base level).
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UPDATE 1.1
-Better graphics.
-Green fish now give 15 energy.
-Energy now only depletes when move keys are pressed.
-Mines can now be destroyed.
-If a mine falls on a mine, than mine is taken down with it.
-Removed star counter.
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I am creating this game for a home-school project.
Use the arrow keys to move around.
Collect the stars to move onto the next level.
Press space to electrocute stuff.
Avoid the red fish.
Eat the green fish to boost your energy.
Collect blue electricity spheres to then discharge upon enemies (space)
Each electrocution is -1 shock.
If you run out of energy (green bar) then you restart.
I have been working on this since the 13th of July.
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