Space Engineers

Space Engineers

245 ratings
Star Wars - Chimaera Star Destroyer
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Type: Blueprint
File Size
Posted
Updated
60.563 MB
26 Dec, 2018 @ 2:35pm
16 Feb @ 3:32pm
7 Change Notes ( view )
You need DLC to use this item.

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Star Wars - Chimaera Star Destroyer

In 2 collections by sauron2012
Star Wars
109 items
Star Wars - Galactic Empire
25 items
Description
Produced by Kuat Drive Yards, Imperial I Class Star Destroyer is most popular capital ship unit in service of Galactic Empire navy. A symbol of the Empire's military might, the Imperial Star Destroyer carries devastating firepower and assault forces anywhere in the galaxy to subjugate opposition. A single Star Destroyer can overwhelm an entire planet with its capacity and cargo that lasts up to 6 years of heavy siege.
Imperial I (known also as "Imperator" class) was early version produced since end of Clone Wars until Battle of Yavin 4. Later they were replaced by brand new and modern Imperial II Class Star Destroyers (known also as Mk II).
"Chimaera" was one of the most recognised Imperial Star Destroyers among entire navy. Pride of the 7th fleet and personal flagship of Grand Admiral Thrawn, Chimaera taked part of many battles and missions. After Thrawn death, Chimaera become flagship of Natasi Daala and later of Gilad Pellaeon, to again turn back into Natasi Daala hands as flagship of the Navy. This legendary Star Destroyer taked part in almost all important events with Yuzhaan Vong invasion, where Chimaera was leading united New Republic and Imperial forces in fight with invaders.

"I require no Glory. Only Results." - Grand Admiral Thrawn

This ship use mutligrid hinge technique to make hull as much accurate as possible. Because it's mass and mutligrid body, it cannot acces planet gravity. Make sure to keep Destroyer at orbit, while using shuttle to acces surface.

How to spawn
---------------------------------
1. Click F10 in game
2. Search Blueprint
3. Spawn it clicking LMB in your world

Any mods?
-----------------------------------
No mods used in this build.

Some informations
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Weapons - Yes, 6x Heavy Artillery Turret + 2x Heavy Rocket Launcher Turret + 11x Assault Cannon Turret
Blocks - 94 626
PCU - 190 945
Mass - 44414790.00kg (44414 Tons)
Size - 535m
Life support systems - Yes
Survival ready - Yes
Max test Gravity - Ship cannot acces planets. Space only.


May the Force Be with You!
69 Comments
sauron2012  [author] 6 Jun @ 2:44pm 
First get me a NASA computer to make ship that fits. :p2wheatley:
jenbel 6 Jun @ 11:50am 
do any of your ships fit in the main hanger, as in like corvettes or frigates, if not would be really cool toget one that does
sauron2012  [author] 4 May @ 2:38pm 
Because mod was abandoned and broken.

Damagewise its ok, as my goal was to make space batles between my ships longer as I realy didnt liked that within seconds fight was literally over.
Icon_man980 4 May @ 2:32pm 
why did you take out the turbolaser mods, now the ship barely does any damage and can't track enemies
sauron2012  [author] 16 Feb @ 3:33pm 
Chimaera Quality of Life update is out. :GalacticEmpire:
sauron2012  [author] 4 Oct, 2024 @ 6:58pm 
For the last time I said - I don't keep old models after update.
nlee6618 4 Oct, 2024 @ 5:07pm 
can you give is the old ships
HydraulicBible 14 Sep, 2024 @ 8:04pm 
k thanks mate
sauron2012  [author] 14 Sep, 2024 @ 5:07pm 
If you get DLC's they will appear when spawned. If you don't have DLC game prevents you from spawning blocks you dont have.
HydraulicBible 14 Sep, 2024 @ 4:46pm 
i dont understand cuz im dumb so if i get the DLC's the halls and rooms walls wont be incomplete