Kenshi
26 ratings
Secluded Farming
   
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28 Dec, 2018 @ 5:06am
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Secluded Farming

Description
This changes farms so that they do not create towns when you build them.

I find it silly that bandit raids occur just because you planted some cactus in the middle of the desert. This mod allows you to grow crops without being disturbed by raids.

The only thing that this mod changes is that all farms do not create player towns. I have also included the basic well and the water tank because you can't really do farming without them.
5 Comments
Thought Chemist 20 Oct, 2024 @ 9:46pm 
I agree. There are plenty enough patrols that will happen to notice the farmers and rob them anyway. The raids really should only happen to actual bases. The moment you make storage, you draw a target on your back anyway. I'm using this mod to do my farming just outside of town while all my other stuff is stored and worked on inside the safe walls of the Hub
Axebeard 16 Mar, 2019 @ 9:18pm 
I don't know if it's already like this, but it'd be nice if your outpost had to have a certain value of stuff in it before it's auto-targeted for raids.
sEver 29 Dec, 2018 @ 7:45am 
But how did they found out you have planted some cactus in the desert? Did they have a vision or maybe a satellite surveillance? Myself I consider the whole idea of town-targeted raids being very much in conflict with the "The world doesn't care about you" premise, so this mod is very much welcomed. A tower, a building, or a three mile long wall, yes, that could be detected and could attract interest, but not a shack, not a cage and certainly not a farm.

Great idea, thanks for posting, I'll definitely use this once I leave my iron processing facility.
Black Raven 28 Dec, 2018 @ 11:26am 
considering everyone starving in a barren wasteland, pretty obvious why the bandits go after the food, as its worth more than coin, but thumbs up for the mod idea even tho I won't personally use it.
Siodog 28 Dec, 2018 @ 5:52am 
Bandit: He has food! Get him!!!!