Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

55 ratings
HD Reptiloid Classic Stats
   
Award
Favorite
Favorited
Unfavorite
Content: Enemies
File Size
Posted
Updated
930.363 KB
29 Dec, 2018 @ 2:53pm
30 May, 2019 @ 5:13pm
5 Change Notes ( view )

Subscribe to download
HD Reptiloid Classic Stats

In 1 collection by Seriously Stupid
the Stupidly Classic Experience
63 items
Description
Replacement mod for HD's Reptiloids, which has them behave a little more like Classic's. Replaces model file (scheme edit), character behavior, puppet parameters, animation, and animation scheme files.

- At any range, Reptiloids will now wait for a short period upon first sighting the player.
- Attack delay intervals have been increased from .5 to .75, so they don't spam attacks as quickly.
- Sniper Damage multiplier has been changed from 1 to .5, so it will take three Sniper bullets to kill Reptiloids now.
- Reptiloids now have a second "wound" scheme if they take a certain amount of damage (e.g. two rockets/sniper bullets). Current wound animations will still play from other sources (machinegun/laser spam).
- Death animations now default to Reptiloids falling backwards, but they will slump forwards if killed from behind.