Garry's Mod

Garry's Mod

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[SCP] HUD by Guthen
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
52.922 KB
3 Jan, 2019 @ 8:41am
30 Jul, 2023 @ 1:38pm
18 Change Notes ( view )

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[SCP] HUD by Guthen

In 2 collections by Guthen
Guthen's Addons
24 items
Guthen's SCPs Addons
13 items
Description
Features
─ HUD:
─ Configurable in-game with client convars (c.f. Convars)
─ Compatible with Sandbox, DarkRP & Breach

Convars
Auto-convars
─ 'guthscphud_x' <x: number>' (default="2.5"): In percent, how much screen-width should the horizontal padding occupies?
─ 'guthscphud_y' <y: number>' (default="5"): In percent, how much screen-height should the vertical padding occupies?
─ 'guthscphud_scale' <scale: number>' (default="6"): Viewport scale for the HUD, affects most variables
─ 'guthscphud_outline_padding' <outline_padding: number>' (default="3"): In pixels, how much padding should we let for the outline?

─ 'guthscphud_font' <font: string>' (default="TargetID"): Text font
─ 'guthscphud_font_scale' <font_scale: number>' (default="0.8"): Text scale
─ 'guthscphud_anim_speed' <anim_speed: number>' (default="6"): Speed of change for all progress bars

─ 'guthscphud_icon_size' <icon_size: number>' (default="32"): In pixels, the size of bar icons
─ 'guthscphud_bar_inner_margin' <bar_inner_margin: number>' (default="10"): In pixels, how big the margin between the icon and its linked bar should be?
─ 'guthscphud_bar_margin_horizontal' <bar_margin_horizontal: number>' (default="20"): In pixels, how much the horizontal margin between each info-bar should be?
─ 'guthscphud_bar_margin_vertical' <bar_margin_vertical: number>' (default="22"): In pixels, how much the vertical margin between each info-bar should be?
─ 'guthscphud_bar_width' <bar_width: number>' (default="8"): In pixels, how wide the individual bar sprite should be?
─ 'guthscphud_bar_height' <bar_height: number>' (default="14"): In pixels, how tall the individual bar sprite should be?
─ 'guthscphud_bar_spacing' <bar_spacing: number>' (default="3"): In pixels, how big the gap between each individual bars should be?
─ 'guthscphud_bar_count' <bar_count: number>' (default="16"): Number of individual bars to show for progress bars
Miscs
─ 'guthscphud_visible' <visible: number>' (default="1"): Is HUD visible?
─ 'guthscphud_show_job_name' <show_job_name: number>' (default="1"): Show job & Name of SCP HUD : 1 = Enable, 0 = Disable
─ 'guthscphud_rgb_speed' <rgb_speed: number>' (default="0"): RGB G@MER MODE? How fast should it be? 0 to disable, >0 to enable and change speed

Concommands
─ 'guthscphud_reset': Resets all auto-convars to their default values

Legal Terms
This addon is licensed under Creative Commons Sharealike 3.0[creativecommons.org] and is based on content of SCP Foundation[scp-wiki.wikidot.com] and SCP:Containment Breach[www.scpcbgame.com].
If you create something derived from this, please credit me (you can also tell me about what you've done).
109 Comments
some dude 19 Aug, 2024 @ 8:43am 
The best scp hud
Guthen  [author] 14 Jun, 2024 @ 1:52am 
@Foxzz It only has a blink meter for the compatible addons (see the description), the actual blink system is not made in this addon
4NGRY0TT3R 13 Jun, 2024 @ 12:11pm 
does it blink?
Guthen  [author] 23 Dec, 2023 @ 8:33am 
@reme leader 049 I have linked the supported Breach workshop page in the description
reme leader 049 19 Dec, 2023 @ 10:41pm 
which versions of breach does this work on?
Guthen  [author] 30 Jul, 2023 @ 1:40pm 
@Oceanman I have just checked the files of the addon and, indeed, the bars textures were ignored for being .jpg files. The issue should have been fixed now, can you try?
Ocean 30 Jul, 2023 @ 10:04am 
The small bars that are inside each hud; healt, ammo etc. are small pink and black missing textures instead of the blocks.
Guthen  [author] 30 Jul, 2023 @ 2:45am 
@Gordon Freeman Check that you have installed the last version of this HUD (if you're subscribed to the addon, it should be fine)
Ziutek 29 Jul, 2023 @ 8:21am 
the blink and hp bar is error
Guthen  [author] 26 Jul, 2023 @ 1:50am 
@Kaylee83 Great! I have just changed this behaviour to stop hidding the default HUDs, even though they can still be hidden by others scripts. Thanks!