Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

75 ratings
HD Flying Gnaar Fix
   
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Content: Enemies
File Size
Posted
Updated
93.669 KB
4 Jan, 2019 @ 5:04pm
21 Dec, 2019 @ 5:17pm
2 Change Notes ( view )

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HD Flying Gnaar Fix

In 1 collection by Seriously Stupid
the Stupidly Classic Experience
63 items
Description
Replaces puppet parameters and flying gnaar scheme files to fix the attack radius on Flying Gnaars and restore unused stun animations. Flying Gnaar melee attacks no longer have a large radius of 2/3 (reduced to 1.5), and they'll now stun when taking damage.

10k hours in SED2017.
5 Comments
.:RibJegres.: 5 Mar, 2019 @ 7:23am 
Can you make a mod that makes the Fish terrifying to fight again like in the Classic HD. I think that it lost it's charm in fusion that they are now so easily to kill.
Kenster 6 Jan, 2019 @ 6:11am 
10k hours, congrats
Mr. Dual 4 Jan, 2019 @ 11:51pm 
Congrats on 10k hours, hope you'll be here forever to bring back the classic feel of the game.
Nevermore2790 4 Jan, 2019 @ 11:02pm 
Oh my God, these Flying Gnaars are more annoying in HD, they can bite you while moving.
Fiendzy 4 Jan, 2019 @ 10:04pm 
-should be added to base game; ey croteam? -nudge nudge