Scrap Mechanic

Scrap Mechanic

41 ratings
Small Explosive Spawner
   
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307.356 KB
10 Jan, 2019 @ 7:39am
12 Jan, 2019 @ 8:44am
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Small Explosive Spawner

Description
This mod adds a small explosive tank spawner. It works just as the Explosive Spawner from Challenge Parts Mod, but obviously spawns the smaller tank and also:
- the part is black by default
- the tank can be spawned only if the previous one is moved outside of 2-block radius to prevent a new tank spawning on the previous one and blowing your contraption up
- the tank is spawned a bit above the spawner surface, so the spawner can be hidden under one row of blocks, and the explosive will spawn above them
- the spawned tank can be lifted and deleted

Timing info:
The button has to be constantly pressed for 10 ticks to try to spawn an explosive; after the spawning, there is 25 tick delay time, so a switch will spawn an explosive every 35 ticks. If the explosive can't spawn, it sends a console message.
6 Comments
AK_BillyBoy 14 Jan @ 8:00pm 
Please do this, I would be so happy for it!. Please make it.
AK_BillyBoy 14 Jan @ 7:59pm 
Can you make another mod were it's basically this, but instead the bomb will explode automatically as it's coming out, because the current one spawns the bombs. but then they don't explode. What I have done is i put a ton of these on the bottom of my plane, and the I just connect a switch to the. BUT once they hit the ground or a creation, they don't explode and the just sit there. So, can you make one were they spawn already ignited? So they spawn, and like 1 second after they spawn, they explode? Thanks! If you make this mod, please reach out to me so I can support it and subscribe to it. Thanks!
Ameritude 20 Oct, 2020 @ 4:07pm 
is there any way you could make a 1x1x1 no timer version, i would be eternally grateful. This is for a combustion engine that i want to make much much smaller. i tried to learn modding, but i can quite figure it out
S1j 2 Dec, 2019 @ 11:48am 
its an item :lunar2019deadpanpig::lunar2019crylaughingpig:
Jam #TF2Center  [author] 12 Jan, 2019 @ 4:35am 
I also came to similar conclusions, the canisters are much less explosive on ground collision then they seem to be. I'll try to modify the spawner, so it won't fire if a canister is nearby.
Markusfast 12 Jan, 2019 @ 1:55am 
Can you make it spawn more then 1, and not spawn when one is in front of it? because if you miss, it takes a realy long time to fire again