Age of Empires II (2013)

Age of Empires II (2013)

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[IA] Different Unit Sets Mod by Mahazona BETA 1.1
   
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New Workshop General: Graphics
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32.066 MB
11 Jan, 2019 @ 12:38pm
18 Jan, 2019 @ 7:50pm
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[IA] Different Unit Sets Mod by Mahazona BETA 1.1

Description
Hello again, as you may notice several days ago I do not upload the other packs of missing units (Americans, Byzantines and Hunos) that will be uploaded. The mitive of the delay, is what you see now, is a mod that is a little bounced on the page of aok.heaven.com , this mod has been used in other projects such as Age of World Empires as others. But now he wants to give them the original mod.

The difference between the other mods that I have published before is that they are based on the original models of AOE II and put details to give them differentiation and depending on the area that is:

Asian units:

- Chinese
- Japanese.
- Mongols.
- Korean.
- Burmese
- Khmer.
- Malays.
-Vietnamites.

Units of the Middle East and Africa:

- Persians.
- Saracens.
- Turks
- Indians
- Berbers.
- Mali
- Ethiopians

American Units:

- Aztecs.
- Mayas
- Incas

(NEW) Byzantine Units.

Original units:

- Celts
- Franks.
- Goths.
- English.
- Teutons.
- Vikings.
- Spanish people.
- Hunos.
- Slavs.
- Italians
- Magyars.
- Portuguese.

This mod is in BETA phase, p-orque has certain errors,

All rights are in the mod folder in a Word.

Greetings to all.

(Translated by andytheroo13) Thanks you.
20 Comments
|Xendor| 26 Apr, 2020 @ 10:59am 
Me encantaria que fuera compatible con Independant Architecture and Units
matiazrivera  [author] 12 May, 2019 @ 12:04pm 
Ya, pero activaste el mod de Independent Mod?
nestor_d 12 May, 2019 @ 10:43am 
no sé... sólo le di "subscribe" aquí. Ya vi que hay algunas unidades que sí cambiaron, pero no todas. Por ejemplo, los guerrilleros de élite aparecen igual para todas las civilizaciones. Es por que aún faltan algunas unidades o estoy teniendo algún problema?
matiazrivera  [author] 11 May, 2019 @ 3:09pm 
Cual instalaste? la versión antigua o la de Omar?
nestor_d 10 May, 2019 @ 11:34pm 
Hola matiazrivera. No puedo hacer que funcione. Ya instalé también el otro mod que se necesita, el de Independent Architecture. Cuando empiezo el juego selecciono la base de datos de Independent Architecture, pero las unidades se siguen viendo iguales que siempre.
matiazrivera  [author] 30 Mar, 2019 @ 1:19pm 
Andstopher + deprepe + FROG_ward
Yes, we have to improve several aspects of several models, the development of the freeze mode by time themes, by the studies and that I am moving a lot and I do not have enough time to make the new betas, voya be announcing new things and improvements in several models, just wait.
Andstopher 29 Mar, 2019 @ 4:39pm 
Hey the Portuguese Organ Gun has gold blast smoke when attacking which makes very little sense. Maybe this can be fixed?
andytheroo13 24 Jan, 2019 @ 10:28am 
Np
matiazrivera  [author] 24 Jan, 2019 @ 10:26am 
Thanks Aandytheroo13, I will place the two languages
andytheroo13 24 Jan, 2019 @ 7:46am 
Asian units:

- Chinese
- Japanese.
- Mongols.
- Korean.
- Burmese
- Khmer.
- Malays.
-Vietnamites.

Units of the Middle East and Africa:

- Persians.
- Saracens.
- Turks
- Indians
- Berbers.
- Mali
- Ethiopians

American Units:

- Aztecs.
- Mayas
- Incas

(NEW) Byzantine Units.

Original units:

- Celts
- Franks.
- Goths.
- English.
- Teutons.
- Vikings.
- Spanish people.
- Hunos.
- Slavs.
- Italians
- Magyars.
- Portuguese.

This mod is in BETA phase, p-orque has certain errors,

All rights are in the mod folder in a Word.

Greetings to all.