Stonehearth

Stonehearth

63 ratings
Omniterrain Biome
   
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14 Jan, 2019 @ 7:45pm
19 Jan, 2019 @ 11:22am
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Omniterrain Biome

Description
Inspired by The Great Valley from the Land Before Time movies. Large mountains touch the far reaching plains admist a variation of lovely flora. Trees are generated to keep similar patterns down, as well as include some trees not normally generated by all biomes.

This biome includes elements from all 3 default biome selections, as well as natural Hearthbud Flowers. So bring your geomancer along, and leave those hearthbuds at home!

My main goal was to achieve streamlined gameplay with more reachable surfaces than less of them, as well as include enough plant and animal variants to blend the world seamlessly. Please comment with any problems you encounter! As far as I've tested, there are no conflictions.

I will only be supporting Stonehearth and ACE for now.
26 Comments
Skogr 3 Jun, 2019 @ 5:39am 
This looks like a good biome for me to raise a "stone-age" style settlement :)
Thahat 29 Apr, 2019 @ 5:13am 
alternatively "mixins" : "stonehearth:mining:base_loot_table", is also fine.
(had wanted to PM you on the discord but couldnt message you)
Thahat 29 Apr, 2019 @ 5:10am 
Hey Omni, im not sure if you are still interested on working on this, but i found something you might want to tweak in one of your files for this biome so future mods that add resources to maps will stay comapatable by default.

you might want to , in the file
omniterrain_mining_loot_table.json

at the top go:

"type":"index",
"mixins": "/stonehearth/services/server/mining/mining_loot_tables.json",
"mineable_blocks":{

so wedge that mixins in between the index and the minable_blocks, that way it loads up the mixing people do to the default maps, and then if there are more ores (for instance, my mythril) it actually drops its ore when you mine it. ive got a workaround from my end nex push i do but it cant hurt to add that code from your end, for when someone in the future wants to add more stuff :)
S0meth1ng2Clev3r 13 Mar, 2019 @ 1:06am 
does it have the normal quest system?
ToxicTouch 4 Mar, 2019 @ 2:44pm 
Do seasons work properly on this map?
Lord Führer 3 Mar, 2019 @ 11:48pm 
Would it be possible to create a standalone version of this for vanilla?
Minxell 14 Feb, 2019 @ 5:16pm 
Just had to say i really like this Biome :)
Andreal_Vox 21 Jan, 2019 @ 8:46am 
Now compatible with Box O' Vox
Omni  [author] 19 Jan, 2019 @ 12:19am 
This Biome is made for Stonehearth and ACE, and shouldn't conflict with other mods. You will likely run into problems if you are not using ACE, and are using mods that conflict with ACE.
ElGurkus 19 Jan, 2019 @ 12:17am 
I will provide the screenshot later, as to the other mods I use... basicly the whole modding workshop with a few exceptions (for example im not using ace)