RimWorld

RimWorld

33 ratings
Stuffable Watermills
   
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Mod, 1.0
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259.636 KB
17 Jan, 2019 @ 1:00am
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Stuffable Watermills

Description
In a biome with no trees? Spend all your wood on passive coolers and campfires? Not enough left over for that watermill generator you desperately needed? Have no fear!

Now introducing the AxiCo. Stuffable Watermill Generator!

Now, for the low, low cost of 100 wood, 80 steel, 3 components, and 140 Stuff(TM), you can have a fully-functional watermill generator to power your colony! Place your order today!

Custom texture masks will get made sooner or later, in the meantime, the color of the spindle and generator represent the material used to build the generator. This will change in the future with proper implementation of texture masks on my part.

Enjoy!

I can be reached at the RimWorld community Discord[discord.gg] at @Axi#9143

Like my mods? Maybe you could buy me a cup of coffee?
[ko-fi.com]

Massive shout-out to the following folks:
Abaddon16[github.com] (Discord: @abaddon16#7120) - For endless rubberducking
14 Comments
TiraboTurbos 18 Jan, 2023 @ 9:38pm 
Does this let watermills be next to each other like in the screenshot?
Holgast 4 Apr, 2022 @ 10:50pm 
For those looking for an update, my mod 'Stuffed Power' does the same thing for all power generators.
AngleWyrm 18 Dec, 2021 @ 3:20am 
It might be worth noting in the description: How much power do these power generators produce? Also, the About file doesn't specify the supported versions, which raises a red flag in Mod Manager. Here's an example of how that can be done: https://github.com/AngleWyrm10/HelloWorld/blob/master/About/About.xml
Snowcraft 11 Aug, 2021 @ 10:29am 
If you're looking for art assets, I might be able to help.
gilamonsterz 13 Mar, 2020 @ 5:42pm 
until official update, changing about.xml from:

<targetVersion>1.0.2096</targetVersion>

into:
<supportedVersions>
<li>1.0</li>
<li>1.1</li>
</supportedVersions>
seems to be working without errors thrown
Thesmartone777 3 Mar, 2020 @ 5:15pm 
1.1 update?
Alyfox 12 Mar, 2019 @ 6:30pm 
Stuffable anything is good, but the description confuses me a little.. "Spend all your wood on (x)?" and "Biome with no trees?" but it still requires wood :Ov (ps: I *am* subbing, just found this to be a bit amusing/weird)
Other_Olly 1 Mar, 2019 @ 7:53pm 
My client is having difficulty with this mod. I think the problem is that the About.xml file has its name written with a lower case rather than an upper case A. It'd be great if you can change that next time you are making an update.
axi  [author] 28 Jan, 2019 @ 5:21pm 
@Resomius please contact me on Discord. I can be reached at @Axi#9143. Please send me screenshots of the behavior and if you have HugsLib, please send me a log by pressing CTRL+F12 and copying the URL. I will not reply to any further messages regarding this bug in the comments.
[SegataSan] Resomius 28 Jan, 2019 @ 3:28pm 
I have a bug, whenever i chose a watermill from the architect menu (not when i copy a existing mill) my hud disapears, it don´t accept any ceyboard commands (no turning, esc, etc) also i don´t can place down the mill.
only thing i can do is forcfully close the game