Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, when I tested this mod, the guardless katana remained unchanged.
Armor penetration penalty, due to the damage to the robot against damage, it is mod modifying the swords (& long sword) which has become half a hobby weapon a little to make it easy to use.
The changes are as follows
Nodachi (Nodachi) Armor penetration: -0.2 → 0 ROBO: 0.6 -> 0.9
Ninja Blade Armor penetration - 0.2: 0 ROBO: 0.6 -> 0.9
Wakizashi (Wakizashi) Armor penetration: -0.3 - -0.1 ROBO: 0.6 -> 0.9
Sword (Katana) Armor penetration: -0.3 - -0.1 ROBO: 0.6 -> 0.9
Guardless Katana Armor penetration: -0.3 - -0.1 ROBO: 0.6 -> 0.9
Long volume (Topper) Armor penetration: -0.15 → 0 Interpersonal: 1 → 1.1
Longsword Armor penetration: -0.15 → 0 Interpersonal: 1 → 1.1 ROBO: 0.9 → 1