Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Smoother Difficulty 1.4
   
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Type: Mod
Mod: AI, Gameplay
File Size
Posted
24.607 KB
20 Jan, 2019 @ 8:56am
1 Change Note ( view )

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Smoother Difficulty 1.4

In 1 collection by MonSaulomon
Mon's Civ6 Modpack
10 items
Description
Changes difficulty levels so AI gets less starting bonuses, but more constant bonuses so they keep up in production and tech throughout the game.
8 Comments
Blue Arrow 19 Feb, 2019 @ 7:00pm 
I second Ez to add name's comment. :)
Ez to add name 17 Feb, 2019 @ 10:50pm 
Absolutely love this mod, would really appreciate a GS update for this =]
schwarzpol 15 Feb, 2019 @ 4:58am 
I know you didn't write the mod, but do you think you can update it for GS? I've found the line

<Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5" OnDistrictCreated="true"/>

has to be removed from

Sid Meier's Civilization VI\DLC\Expansion2\Data\Expansion1_Eras.xml

to fix the starting settlers, but I'm not sure how to test if the rest still works.
MonSaulomon  [author] 3 Feb, 2019 @ 9:54am 
I just finished a game on Immortal with it. It is much better than the vanila AI, but the AI is still really dumb towards the end lol.
MonSaulomon  [author] 3 Feb, 2019 @ 9:53am 
I didn't write the mod, I just uploaded it to steam workshop because it wasn't happening.
MrStobbart 26 Jan, 2019 @ 1:10am 
I think it is the same {LINK REMOVED}
The person who wrote at the 20.01.2019 that he uploaded it on Steam has the same name :)
joakim.westergaard 21 Jan, 2019 @ 4:37am 
Is this an updated version of the mod on CivFanatics (or the same)?
Equites 21 Jan, 2019 @ 1:45am 
Holy moly. This is perfect. I always feel like the AI is great and OP at the start, but always falls back later on. This (hopefully) fixes that.