SOMA
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Sewers (pls read the desc)
   
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55.172 MB
20 Jan, 2019 @ 8:39pm
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Sewers (pls read the desc)

Description
This is a project that will never be finished

I started making this map for fun.
but as i dont really work on it anymore im uploading it here


there's no monsters or puzzels

just the map thats it






9 Comments
Thaumiel 2 Feb, 2021 @ 2:19am 
Cool
SOFA  [author] 28 Apr, 2019 @ 6:22pm 
yeah i would
StarButterflyRules 28 Mar, 2019 @ 7:30am 
Yeah man, it can be pretty cool and SOMA is a pretty powerful engine. :)
SOFA  [author] 26 Mar, 2019 @ 11:42pm 
ah the ceilings, I didn't really know what to put on them, but i did try to add stuff.
I don't really know why the some of the plants were so bright but thank you for telling me

tbh i didn't even think to add the water reflecting effect, but it would have made it look allot nicer
StarButterflyRules 26 Mar, 2019 @ 7:10pm 
Heyo, just played it and here are my thoughts (as a dude who has done some maps before):

I do think you're very good at ground level details in terms of object placement and general rubbish scattered around to make a stanky sewer look more stanky. But I do think that you should also pay as much attention to the ceilings as well as they're fairly bare and very more boring asthetically compared to your floor details.
StarButterflyRules 26 Mar, 2019 @ 7:10pm 
In terms of the water areas I do think they can be improved with either external organic elements to compliment the water with (light reflecting on the walls Blade Runner style, moss and scum iminating from the top of the water and more objects floating on top of the water). Interestingly enough the plants do seem too bright compared to the area they're in, maybe you can try using the color multiplier on the object to make them more orange, almost a rust color.

Overall its good more people are adding bodies to the Ghost Town but if you wanna make your maps flow well maybe try and make some kind of overarching plot to connect your levels and make a full blown mod, it could be decent with a few puzzles and a light sprinkling of enemies. Who know?
StarButterflyRules 25 Mar, 2019 @ 10:12pm 
You should at least bundle the maps into one mod and connect them via door triggers. It may have to be released later but I think its better then uploading individual single map mods as you have suggested in the description.
Dracula'sDiscordKittn 17 Feb, 2019 @ 8:41am 
I really like this map. I wish that I could see more of this mod.
I'm interested to see your other works as well. This game could use more mods to play.
SOFA  [author] 23 Jan, 2019 @ 2:46pm 
btw i forgot to say this but if you want you can give me some criticism on my map design skill
IT WLL ONLY MAKE ME BETTER