Sid Meier's Civilization V

Sid Meier's Civilization V

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1.378 KB
23 Jul, 2013 @ 3:57pm
1 Change Note ( view )

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Promotions +

Description
Because promotions were too hard to get before
formula is (6*lvl) rather than (10*lvl)

Instead of needing 10xp to lvl up, then 20 more, then 30 more, then 40 more, your military units need 6, then 12 more, then 18, etc. allowing you to get more promotions for your army. (Thanks MigGui)
15 Comments
MadMax [ICON_HAPPINESS_3] 28 Jan, 2018 @ 6:39am 
i'm gonna try it hope the ai has same bonuses tho or else it will be a walk in the park
PestNerd 18 Aug, 2017 @ 9:52am 
This and the other that do the same thing are very easy to edit, I like having it at 1*level, it's silly.
mrstabalot 2 Jan, 2016 @ 8:58am 
Do you know how this mod affects the Zulu unique ability? do they stack? The zulu get promotions 25% cheaper by the way.
The Zen Viking 5 Aug, 2014 @ 7:04am 
Very good if you like having a few mighty units rather than a zergfest where none of your units really matter because you can just quickly build a new one exactly the same.
crisplettuce 20 Jan, 2014 @ 8:34am 
This is a good mod. Its really good if you get the unlimited exp from barbs mod.
Fierysaint 9 Jan, 2014 @ 11:59pm 
Good! Sick of hunting barbarians to the ends of the earth just to level up my army!
McCain Palin  [author] 22 Sep, 2013 @ 3:50pm 
Added to description
MigGui 22 Sep, 2013 @ 3:48pm 
instead of needing 10xp to lvl up, then 20 more, then 30 more, then 40 more, your military units need 6, then 12 more, then 18, etc. allowing you to get more promotions for your army.
McCain Palin  [author] 10 Sep, 2013 @ 6:21pm 
yup. this mod wasn't really a serious production. I just kinda released it, which is why its very undetailed.
Chicken Bear 10 Sep, 2013 @ 6:16pm 
Anyone want to give a detailed description? Promotions for whom? Military units I imagine, right?