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I noticed flying ore nearby rivers or lakes.
Check the section about "environments", it allows you to let no minerals spawn at certain hights - that should prevent it but also restrict ores from appearing up on mountains.
I've been playing with amplitude value around this range:
0.288 0.221 0.034 0.177 0 0 0.022 0
but however I tweak, I seem to end up with at least a few deposits seemingly in the air.
Increase the birth rates and migrant arrival frequency. I like to build big villages, and I am in need for more people. Increase the max cap for population. Make the game more fun, please.
Reduce the depletion of hunger, thirst, morale and rest of the characters, so the seasons duration feel a bit longer that way. It is hard to hit the right balance between season's duration and the simulation of the population's personal needs, but that could be a way to achieve that. And it would be better for better overall productivity of the population.
Increase the durability of the guard towers. It is ridiculous to see them go down after couple of spears hit them.
Saving as .sav.xml should work.
If it is a hardcore game you might receive the message about "will not load - hardcore save has been tempered with - or something."
To avoid that you can use your savegame (edited or not) as starting point for a new scenario.
IF you do not want to create something new: just download the builtin from madruga (linked here).
Under "Basics".
More detailed guide on what to do with the files and your save:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431476343
Maybe it helps, good luck!
CTRL + SHIFT + U - toggle UI
These 'clean' view dramatic videos will look great on youtube, and promote your game more.
In particular I like both Schwifty Ks and Kulnings or anyones mod and would like to alter the files test it and make videos, would that be fine? The contents will be much much much different but the seeds/map remains the same or maybe altered starting locations.