Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gedemo Sealand City-State
   
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1.761 MB
27 Jan, 2019 @ 9:33am
29 May, 2021 @ 10:35am
11 Change Notes ( view )

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Gedemo Sealand City-State

In 1 collection by Gedemo
Gedemo's City-States Collection
234 items
Description


[fr.tipeee.com]

Sealand

City-State Trait: The Offshore Oil Rig Improvement yields +2 Gold and triggers Culture Bomb.

City-State Type: Militaristic

History:
During the Second World War, the British government built several Fortress islands in the North Sea to defend its coasts from German invaders. Some of these forts were built illegally in international waters. One of these Fortresses, consisting of concrete and steel construction, was the famous Fort Roughs Tower, situated slightly north of the estuary region of the River Thames, on the east coast of the United Kingdom. The forts were abandoned in the early 1950's and, due to their illegal construction in international waters in a time of world crisis, they should have been destroyed, to comply with international law. Except for the aforementioned fortress, similarly located fortresses were subsequently pulled down. The result of this was the portentous uniqueness of the fortress. In the early 60's, Roy Bates, a Major in the British army, established a radio station, situated offshore on an abandoned ex naval fort named "Knock John". In the years than ensued, Roy fought an unsuccessful legal battle with the UK government, which questioned the legality of his occupation of said fort. Roy proceeded to occupy Roughs Tower, on Christmas eve 1966, with the intention of revitalising his dormant radio station. This was until he conjured a different plan entirely. After consulting his lawyers, Roy decided to declare this fortress island the independent state of "Sealand", Claiming "Jus Gentium" ("Law of Nations") over a part of the globe that was "Terra Nullius" (Nobody's Land).

Compatible with Rise and Fall and Gathering Storm.

Mod Support:
Ynaemp (Giant, Greatest, LargestEarthCustom, LargeEurope, PlayEuropeAgain and Cordiform)
Zobtzler (NorthernEurope Map)
40sw4rm's "Old World"

English and french languages

Notes:
I will not respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a  les maintenir a  jour.
13 Comments
chris_lee_bear 14 Aug, 2021 @ 4:02am 
This is such a good CS. Now you I can have Culture Bomb mechanic with literally every Civ, not only with Australia and Khmer
Bunni-Boy 18 Jun, 2021 @ 5:09pm 
El mare Libertas! Thank you for adding this, my new favorite city state!!
Gedemo  [author] 6 Oct, 2020 @ 11:51pm 
Thanks for your feedbacks
euey pooey 18 Sep, 2020 @ 10:12am 
It's amazing that someone came up with this, instant download from me
eightroomsofelixir 16 Jun, 2020 @ 9:54am 
That's a shame. At least coastal starting bias is still a thing.
Gedemo  [author] 16 Jun, 2020 @ 1:23am 
no that kind of start bias doesn't exist in the game
eightroomsofelixir 15 Jun, 2020 @ 6:16pm 
As it's Sealand, a micro-nation on a sea fortress, I would love to see if it has a starting bias of spawning on an one-tile island.
A Swarm of Moths 8 May, 2020 @ 10:16am 
kinda wish i could play as them
morpheus1790 22 Apr, 2020 @ 2:10am 
yes
MAXI TRISOMIE 23 Dec, 2019 @ 7:47am 
The history of this micronation is so fun lol, glad to see it in civ 6