Total War: WARHAMMER II

Total War: WARHAMMER II

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Flamboyant's - Orkz iz best
   
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Tags: mod, Campaign
File Size
Posted
Updated
657.588 KB
29 Jan, 2019 @ 4:56am
6 May, 2021 @ 4:04pm
7 Change Notes ( view )

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Flamboyant's - Orkz iz best

In 1 collection by Flamboyant Schemer61
Flamboyant's WH II Mods
52 items
Description
Compliation of all my events mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1641884834

This mod adds new events for EVERY Greenskins factions and a specific one for skarsnik.


The events come after taking some cities with a greenskin faction and its applying to every other greenskin factions. The cities and the bonuses are:

Barak Varr:
+5 armour for all
-2 siege holdout time for enemies

Greenzstadt:
+7morale versus men
+7% camp. movement range for everyone

Pillars of Grungni:
+10% raid and sacking income

Karak Azul:
+5 armour for all
+7% weapon strenght for all

Karak Kadrin:
+4 MA for every unit
+2 MD for every unit

Karaz-A-Karak:
-10 % upkeep cost for every unit

Additionally, taking all those 5 settlements gives you a unique event that grants bonuses of:
10% Charge for All
+15 % charge bonus for all

There is also one event unique to Skarsnik after taking Spitepeak:
+1500 Gold
+2 recruitment experience

Notes:
I've used Ork translator :
https://lingojam.com/WarhammerOrkTranzlator

It wasn't perfect, so I used my own imagination too, but it's a very good project indeed. I recommend you to check it.

You think that the bonuses are too much for Greenskins or too low and they need of help because they are lowborn viruses?? YER JUS FINK DAT KAUSE YA AREN'T A PROPA ORK. YOU'S A PROPA GIT. (One of many curtesies from the forum.eternalcrusade.com)

Special Thanks to:

-Modding Den

-Shaky_rivers
workshop page:
https://steamhost.cn/steamcommunity_com/id/shakyrivers/myworkshopfiles/?appid=594570

-Un poisson Rouge
workshop page:
https://steamhost.cn/steamcommunity_com/profiles/76561197999021953/myworkshopfiles/

I couldn't do the mod without them
48 Comments
LimeUser 7 May, 2021 @ 1:39am 
Imma blame CA on that
Flamboyant Schemer61  [author] 6 May, 2021 @ 4:00pm 
fixed that already but maybe update didnt worked lemme double checked that mate. Sometimes it takese times for launcher to update your mod sadly
LimeUser 6 May, 2021 @ 1:53pm 
When a greenskin faction captures Karak Kadrin i get like 14+ notifications per round afterwards
LimeUser 4 May, 2021 @ 11:18am 
I can finally be a lazy gobbo and still get the bonuses
Flamboyant Schemer61  [author] 4 May, 2021 @ 4:41am 
updated the mod so if ANY greenskin faction takes one of those settlements the bonuses will apply to every other greenskin factions
Ryanthehomey 9 Apr, 2021 @ 8:58am 
owo
Ciaphas Cain 24 May, 2020 @ 6:39am 
Sound dude, I look forward to seeing what fatgobbo gets!
Flamboyant Schemer61  [author] 24 May, 2020 @ 6:13am 
it works but the new ork faction woN't be bernefiting from the bonuses in this mod mate will add new scripts for them + fix a few visual bugs soon
Ciaphas Cain 22 May, 2020 @ 12:41pm 
As this is an ork / elf update, just wanna check this is still good to use?
Vollhov 24 Dec, 2019 @ 11:50am 
okay :steammocking: