Garry's Mod

Garry's Mod

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Starvation Module (Wiremod)
   
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Content Type: Dupe
Dupe Tags: Machines
File Size
Posted
7.643 KB
31 Jan, 2019 @ 12:10am
1 Change Note ( view )

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Starvation Module (Wiremod)

In 3 collections by Father Andrew
wiremod robot parts
98 items
CUSTOM NPCS, VEHICLES, MACHINES, ETC
946 items
non-hostile/passive/helpful robots
256 items
Description
Click name of dupe above/ingame to see full description

you need:

Wiremod

for this to work

place then unfreeze by looking at with physgun and pressing R

also check out the steam collection it has lots of other things in there

follow me on steam to get notified when i upload new creations or join the wiremod academy (link is below)

this needs (3) upvotes for the next dupe to happen

also thanks to everyone who leaves a like

dupe description:

the "Starvation Module" can be used to make a creation stop working when it dosen't get enough "food"

the "Starvation Module" works by counting up to 300 by 1 every 2 seconds and when it reaches 300 the 2 large "and" gates will cease allowing any signals to pass to the creation (starvation time is 10 minutes unless its reset by it getting an input to reset the counting systems value)

diagrams above in the pictures showcase will explain how it functions

note: all parts of this have no gravity and the rangers length must be (3) greater than the maximim range of the target finder in the sensory part

heres an example of how it can be used with small basic changes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=1640573862

also ive started up a wiremod academy

https://steamhost.cn/steamcommunity_com/groups/wiremod_academy
3 Comments
Father Andrew  [author] 31 Jan, 2019 @ 5:20am 
Father Andrew  [author] 31 Jan, 2019 @ 4:41am 
@marcioig_teix

its so you can make more lifelike robots, mainly ones that require to eat to stay alive
Conflict 31 Jan, 2019 @ 4:01am 
excuse me w hat