Sid Meier's Civilization VI

Sid Meier's Civilization VI

49 ratings
Goody! Tribal Villages
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
201.425 KB
8 Feb, 2019 @ 3:29pm
19 Feb, 2019 @ 12:48am
3 Change Notes ( view )

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Goody! Tribal Villages

Description
***Compatible with Gathering Storm***

I'm personally not a big fan of getting boosts early game. Most of use are game-planning for these, so it's a bit of a disappointment to have leaned in that direction just to waste a village.

Instead of removing boosts entirely though (for now), this mod just drops their likelihood quite a bit and adds new boosts that grant flat science or culture.

Other adjustments include:
- Settlers can now be found in villages, but not until about 40 turns in
- Removed the reward that just heals a unit
- The faith reward is now available sooner in the game
6 Comments
Joshybones 27 Apr, 2020 @ 9:25am 
settlers in huts sounds horrible
Phil Harrison 9 Nov, 2019 @ 5:42am 
Make them even better please!
akirajeff 5 Mar, 2019 @ 11:29pm 
Thanks so much, love you LOL
PoundedChicken  [author] 5 Mar, 2019 @ 11:21pm 
Yep
akirajeff 4 Mar, 2019 @ 9:20am 
does this work with GS?
Frosti 19 Feb, 2019 @ 6:17am 
thanks for the quick update :) i like your mod :)