Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Similar thing as the NE one, only now it's not even remade.
This map is from back when I thought signage was a good way to show connections, and a simple cube respawn made your chamber exceptionally difficult.
Also, it was really hard to incorporate the "light bridge receptacle" since it needed to be made out of other items. AND, other than what I wrote in the description, it wasn't even my idea. I stole it from some guy that made an actually good hammer map with it.
Long story short, this map is only in my Best Of collection to remind me that the core concept has potential to be remade into an actual puzzle. (and yes, again something that I wanted to remake since the literal beginning of time)
Nonetheless, I appreciate your dedication to play through this... questionable map. (My bad to put it in my Best Of collection, I know)
Anyway, thanks for creating :-)