Torchlight II

Torchlight II

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LAO v1.2 Medium High Drop Rate
   
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3.301 MB
1 Aug, 2013 @ 10:41pm
1 Aug, 2013 @ 11:01pm
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LAO v1.2 Medium High Drop Rate

Description
This is the Medium High Drop Rate version

Adds 4400+ Legendary and Unique Items

Thanks for Wayback for creating Unique names for the Random Unique Items (not complete)

*Put on top of any mod in load priority that changes the Global Drop Rates

Tired of not being able to find any Legendary items after hundreds of hours of play time, or frustrated with the lack of Legendary items in general? Well this mod has more Legendary items than you can shake a stick at!

Features
-Bosses have around a 20% chance to drop a Legendary item as well as a second Unique item.
-Unique Global spawn weight is at 21 (this affects both Unique and Legendary items.)

-Each Unique has a Legendary version around it's original level
-Each Unique has a Legendary version at item level 102

-Every set piece has a Legendary version around it's original level
-Every set piece has a Legendary version at item level 102

-Shields have Random Legendary versions

-All Magic Items have a Random Unique version except rings and amulets

-Random Unique 1 hand weapons have 1 socket
-Random Unique 2 hand weapons have 2 sockets

-Legendary 1 hand weapons have 2 sockets
-Legendary 2 hand weapons have 4 sockets

-Random Unique Chest Armor and Shields have 2 sockets
-Legendary Chest Armor and Shields have 4 sockets

-All other Random Unique Armors have 1 socket
-All other Legendary Armors have 2 sockets

-All Legendary Armors had an armor range added for more spawn variety

-All Class Requirements have been removed from Unique items, Legendary items do not have any class requirements either.

-You will recognize random Unique items by the prefix "Unknown" when they drop, instead of "Mysterious" like a tradition Unique

-I have not added any pet items as of yet (may not ever do so)
7 Comments
Biskopt 12 Apr, 2019 @ 5:58am 
Does it work good with synergis mod?
RnF  [author] 3 Aug, 2013 @ 9:53pm 
That is odd. Not sure my mod would affect much with how the stash works. This has happened after you installed this version and after you had another version installed?

It's possible something became corrupted when you switched versions. I hope not. Maybe try Lunar's way of switching mods. Install high drop with medium. Start game, then exit and turn off high drop again. Then start the game. Maybe it will fix the issue.

Let me know if you are still having this issue.
Vincent Oroscoe 3 Aug, 2013 @ 11:12am 
I've been liking this so far (wish I'd waited to do the trick Lunar came up with, but eh, not much was lost), but I seem to be having a weird bug where every time I start up the game again and launch my character, all of the things I'd put in my stash the previous time I played are gone! So far I've lost some pretty important stuff, too. :(

Oddly enough, the last time I'd played, none of the stuff in my stash showed up in Zeryphesh, but when I went back to the Estherian Enclave to so a loot run, they were all in those stash boxes. I'm using only one other mod that may be part of the problem (Bag Mod), but I never had an issue with it while using the Medium drop rate of yours.
Any idea what may be causing this and how to fix it? :(
RnF  [author] 2 Aug, 2013 @ 11:32am 
Ha, nice trick. I like it.
Lunar Purge 2 Aug, 2013 @ 10:58am 
Oddly found this out a bit ago that seems to work fine. Having both selected, Medium High Drop over Normal Drop Rate. Enter game and Character, Save, quit game and unselect Normal Drop Rate. Items stay and Medium High Drop Rate is active.
RnF  [author] 2 Aug, 2013 @ 10:54am 
Not sure on that one to be honest. Haven't ever tested that. Back up your character before doing so. Maybe try putting items in your shared stash and then changing mods. You might be able to copy the shared stash in with the items.
Lunar Purge 2 Aug, 2013 @ 6:50am 
Anyway of replacing Normal Drop rate mod for Medium High Drop Rate without deleting the items from the character?