Enderal: Forgotten Stories

Enderal: Forgotten Stories

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Ice Claw Potage
   
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Replacer/Improvement: Balance
Equipment: Miscellaneous
File Size
Posted
Updated
2.702 KB
18 Feb, 2019 @ 5:16pm
14 Mar, 2019 @ 3:23pm
6 Change Notes ( view )

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Ice Claw Potage

Description
Adds a food recipe for a stew that takes 10 ice claws, 5 mussel meat, 2 carrots, 1 root weed root (it's called root weed on the ground/rocks/cave walls but just called root in the alchemy ingredients list) and gives a permanent boost of 15 to carry weight. I made this mod to be a role-player's enhancement, not a gimme. After eating the stew, you may not see the increase until after you close and reopen the inventory. Also added 5 mussel meat to Yrinto Sha'Amgash's inventory (fish merchant in Ark).

Mod cleaned with EnderalEdit 4.0.2.
21 Comments
Cassassin 27 May, 2019 @ 2:00am 
Mmm, Ice Claw Stew. Sounds delicious.
evil tofu 15 May, 2019 @ 3:28pm 
I found over 20 mussels on the beach at the island in the quest Brotherhood of the Kor.
Xenophobe  [author] 2 Mar, 2019 @ 12:53pm 
@Onarum, I didn't really keep track of where, anytime I get near water I just walk the shore line, once I find one there's usually going to be 5-7 more in the general area, some deeper in the water, farther up the beach, around the rocks ... found quite a few along stream/river banks where they meet the ocean.
Gerustroncio 2 Mar, 2019 @ 10:24am 
Goddamn, I really casn't find them mussels, and granted I really didn't search all that much for the root, though the newest update (of the fish seller having mussles, which makes sense) will help with that for sure.

I did waste about 3 or 4 mussels when I first started playing, and before I installed your mod, but still..

Where do you reckon you've found the most of them? at least near riverville and Ark there aren't many for sure.
Xenophobe  [author] 2 Mar, 2019 @ 9:50am 
@Onarum, I really didn't think they were that rare of items ... I've done 5 so far and am more than halfway to a 6th and my first 1 was when it took 20 ice claws and 10 mussel meat each. The root is really common in caves and I chose that since it has the alchemical property of increased carry weight (immersion factor).
Gerustroncio 2 Mar, 2019 @ 7:28am 
Wow thank god for that last update :P I scoured like 20 miles of shorelines, and only ever found enough mussel meat for 1 potage... I'm sitting on like 30 ice claws right now.

Wouldn't it be simpler to just make it so it uses more common indredients though? you surelly picked 2 super rare ones, I only found a grand total of 1 root as well...
SpaceCadet 27 Feb, 2019 @ 9:25pm 
@Xenophobe I know that lol. Probably didn't look hard enough. Thanks for the mod, it's helping alot with the gameplay overhaul.
Xenophobe  [author] 27 Feb, 2019 @ 8:37pm 
@SpaceCadet, shells with mussel meat are on beaches, in the water, along river banks.
SpaceCadet 27 Feb, 2019 @ 7:51pm 
Where are people finding mussel meat? Besides Pre-Riverville, I can't find anything.
Xenophobe  [author] 25 Feb, 2019 @ 8:00am 
@Onarum, I opened a discussion for votes on the carry weight increase. Let the majority rule.