Slay the Spire

Slay the Spire

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21.168 MB
25 Feb, 2019 @ 10:46pm
24 Mar, 2019 @ 8:17pm
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12 Comments
IceMaverick 30 Apr, 2020 @ 8:03am 
The few ideas present and the unique card styles make this an interesting project, but it's a shame that this is like alpha-stage in development. It's clear that it's not going any further from the lack of updates in the last year, but it had potential to be a pretty unique mod.
Leon Mercury 12 Jul, 2019 @ 9:18pm 
So it seems that after a while I can no longer summon allies, it's like they stayed on-screen from previous fights but are invisible and do nothing (invisible objects are getting buffed to my left and right and summoning cards no longer work)
Ironmon 7 Apr, 2019 @ 4:40pm 
For a tech demo, the art on the cards is fantastic. I dunno if you are developing this further, but it seems to work fine with the Friendly Minions installed. I look forward to seeing this develop if it does.
Blue Hexagon  [author] 24 Mar, 2019 @ 8:21pm 
@Rantling Sorry, I forgot to include FriendlyMinions in the list of required items. Not entirely sure that's the source of your crash, but might be.
Rantling 9 Mar, 2019 @ 8:19am 
Hi I'm putting this in both Mod comments as I'm not sure where the issue may arise.
The only Mods I'm using are;
Mod the Spire
STSLib
HexUILib
Magineer

Unfortunately after first fight before the rewards screen it throws a java error and hard crashes STS.

Here's the a Pastebin of the crash.

https://pastebin.com/DadhQesX

Just trying to be helpful to contrast some of the other comments. Also I like the graphic design of the Magineer cards so I'd like to see more of the characters content.
Solution 28 Feb, 2019 @ 6:10am 
L a m e.
Compatibility issues with other mods makes this a pretty shitty "library"
schoolmonkey 27 Feb, 2019 @ 9:50am 
The white squares on gone, but now it just crashes after the first fight. Keep up the good work!
WarJayden 26 Feb, 2019 @ 4:27pm 
It crashes whenever I try and play as it
schoolmonkey 26 Feb, 2019 @ 9:35am 
I'm excited to see what comes of this project, but as of yet it's unplayable. Whenever you "improve" a card, there's a big flash of light, and the card becomes a white square.
DuskyDk 26 Feb, 2019 @ 8:14am 
cards do a white screen when you use defends or strikes with self-improving for soem reason