Sid Meier's Civilization V

Sid Meier's Civilization V

129 ratings
Civilizations of Warcraft - Warcraft Citystates
   
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2.538 KB
5 Aug, 2013 @ 3:50pm
7 Aug, 2013 @ 5:12am
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Civilizations of Warcraft - Warcraft Citystates

Description
Sick of Citystates not fitting with Warcraft Civs? Now they do!

This is a very basic mod that simply converts the City States to Warcraft themed ones.

Cultured City States
Amber Ledge
Caverns of Time
Crypt of Remembrance
Timbermaw Hold
Thorium Point
Fuselight

Maritime City States
Kul Tiras
Bloodsail Compound
Ravenholdt
Mao-ki Harbour
Nighthaven
Dawn's Blossom

Mercantile City States
Gadgetzan
Ratchet
Booty Bay
Bogpaddle
Syndicate Hold
Aeris Landing
Cosmowrench

Militaristic City States
Cenarion Hold
Crusader's Pinnacle
Skorn
Kaskala
Vermillion Redoubt
The Deadmines

Religious City States
Bouldercrag's Refuge
Cenarion Refuge
Darkmoon Faire
Ramkahen
Marshal's Stand
Peak of Serenity
54 Comments
Armalite 8 Oct, 2015 @ 5:10am 
I'm a little sad you decided to make Kul'Tiras a city state rather then an actual Civilization. Love your mods anyway.
THATS THAT ME PROSECCO 22 Nov, 2014 @ 3:16pm 
what about therimore
Nils Olav 14 Jan, 2014 @ 6:33pm 
I don't mean to sound pushy at all, as I understand these mods must require a great deal of time and effort to make, but I remember a few months ago you mentioned a Dalaran civ using mechanics similar to Venice is in the works, or at least planned for the future; I was just wondering what the news is on that, as I am looking forward to it a lot :)
saVan 18 Sep, 2013 @ 8:57am 
Just dropping that it works now. I don't know if it is possible, but the mod without the dependance on the client-language would be a big convenience. Anyway, thanks for the great work. :)
saVan 17 Sep, 2013 @ 2:52pm 
I might have found the problem. In the .xml document for the civilizations you coded everything under <language_en_US>. Me, using the german client, forbids this probably using the names. I already tried changing it to <language_de> and some variations, but without success. I don't know what phrase is needed for other language packs. Loading the english language files right now and will test, if this solves the problem.
saVan 11 Sep, 2013 @ 12:40pm 
Yes it is (and it is checked so it should be active^^)
Bobington  [author] 10 Sep, 2013 @ 3:33pm 
saVan: Is the mod showing up in your mods list?
saVan 10 Sep, 2013 @ 11:48am 
Now that I've tried out your mod in some games I have to say, it's a great piece of work! And I look forward for future updates. However I cannot get the city states mod working. It's not exactly a dealbreaker meeting shanghai on Kalimdor, but it just doesn't work. I installed and use all of your warcraft mods, and only them. I tried re-installing the mod and deleting the mod cache. Still, no warcraft city states in sight. Any suggestions what's wrong?
Chroniqler 16 Aug, 2013 @ 11:12am 
BTW I've been watching this mod series for a while, and I think it sounds awesome. I'm just waiting for the Blood Elves before I download.
Chroniqler 16 Aug, 2013 @ 11:11am 
I think that if you wanted to make a Venice-style civ in G&K (which I use), you could replace the settler with a different unit that can't make cities, or maybe make it so that they can only expand borders.