DayZ
53 ratings
LessSkinningMeat
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod Type: Economy, Mechanics
File Size
Posted
Updated
1.841 MB
2 Mar, 2019 @ 7:09am
30 Oct, 2024 @ 8:58am
16 Change Notes ( view )

Subscribe to download
LessSkinningMeat

Description
This modifies the amount of meat you can get from the animals by skinning them.
The weapon you use to skin will take damage.


Cervus Elaphus---------4
Cow------------------------4
Pig-------------------------3
Wild Pig-------------------3
Sheep---------------------3
Goat-----------------------3
Wolf------------------------2
Bear------------------------6
Reindeer------------------4
Fox-------------------------2
Rabbit---------------------2




**************************************************************


06/03/2019 Added Key .

24/03/2019 One of Guts and a Lard per animal

03/04/2019 Updated to 1.02

26/11/2019 Updated to 1.05

10/12/2019 Updated to 1.06

22/12/2019 Updated to 1.06 ( Added skinning Bear )

30/03/2024 Updated to 1.24 (Added tranfer damage tool)

30/10/2024 Updated to 1.26 (Added Reindeer, Fox and Rabbit.)



**************************************************************




You can modify this as you like.
56 Comments
Nitrix_Spain  [author] 30 Oct, 2024 @ 9:00am 
@T0ffel0k
Updated.
T0ffel0k 26 Oct, 2024 @ 5:08am 
hi! any chance this mod will get updated to regard the new animals introduced in 1.26? cheers!
Nitrix_Spain  [author] 25 Aug, 2024 @ 12:33am 
@Scare_crow
yes
KaKa 24 Aug, 2024 @ 3:40am 
can i repack this mod?
L△ndum 12 Aug, 2024 @ 4:05am 
@Nitrix_Spain Alright, thanks for your time and for the clarifications, I will also look into this other mod then, keep up the good work!
Nitrix_Spain  [author] 12 Aug, 2024 @ 12:39am 
@LETHAL L△ndum
This mod is 5 years old, it was made this way for functionality reasons, there were some issues at the time.
I have another mod @LessSkinningMeatHARCORE a month later, this one no longer uses that config.
L△ndum 11 Aug, 2024 @ 4:31pm 
Hey, also curious as of why is it necessary for your mod to call the class AnimalBase: DZ_LightAI
and the the stuff in the main config cpp? I'm relatively noobie in DayZ modding, hope this questions isn't too dumb
L△ndum 11 Aug, 2024 @ 12:08pm 
Thank you lots Nitrix. Also thank you for this mod!
Nitrix_Spain  [author] 11 Aug, 2024 @ 2:58am 
@LETHAL L△ndum
Yes, you can change those values
_threatMaxRadius
_runDistanceMax
and see what happens.
L△ndum 10 Aug, 2024 @ 3:30pm 
Hey Nitrix, I'd like to higher the range at which animals starts to run and the distance they run away, is it possible to do so within your mod? I opened your mod and saw "class VariablesScalar" and was wondering if it would be it