Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS] Naval Artillery Tweak: Fixed
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
2.719 KB
3 Mar, 2019 @ 4:51pm
16 Apr, 2019 @ 1:13am
3 Change Notes ( view )

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[GS] Naval Artillery Tweak: Fixed

Description
[GS, RaF and Vanilla Compatibility]

Ranged naval units increased +1 firing range.
Also, Melee naval units increased +1 basemoves instead.


Examples:

Frigate range increased 2 to 3 (+1)
Battleship range increased 3 to 4 (+1)
Galley basemoves increased 3 to 4 (+1)

This mod has compatibility with these mods.

Moar Movement +1
Moar Movement +2
Moar Movement x2