Sid Meier's Civilization VI

Sid Meier's Civilization VI

52 ratings
Smoother Difficulty 2.0 (updated for GS WITHOUT tourism scaling)
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: AI, Gameplay
File Size
Posted
25.753 KB
7 Mar, 2019 @ 10:21am
1 Change Note ( view )

Subscribe to download
Smoother Difficulty 2.0 (updated for GS WITHOUT tourism scaling)

In 1 collection by schwarzpol
Smoother difficulty versions
3 items
Description
***
This is a straight update of the original smoother difficulty 1.4 by RushSecond for Gathering Storm. For a version which also adds tourism bonus for the AI to make them more competitive at cultural victory
see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1673479392
***

Changes difficulty levels so AI gets less starting bonuses, but more constant bonuses so they keep up in production and tech throughout the game. Updated for GS.

The main things this mod does are:
- remove extra starting settlers for AI in high difficulties
- make science and culture bonus for high difficulty AI increase with era
- add two new difficulties
more information can be found on civfanatics (link below)

The original mod was made by RushSecond and can be found

here: https://forums.civfanatics.com/resources/smoother-difficulty.25423/
or here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1630534201&searchtext=

I've updated the mod for Gathering Storm, by setting a load order so it loads after DLCs, and adding scaling for future era.
10 Comments
Simon Sullivan 13 Nov, 2024 @ 4:34pm 
This looks great. Can anyone help.- does it still work as intended with the various game updates since this was published?
Xaela 8 Mar, 2024 @ 8:35am 
Weird question but looking at the code, would this work with project 6T, which adds eras?
Opel Corsa B 1997r 1.0 Benzyna 13 Nov, 2020 @ 3:01am 
Will this mod work without Gathering Storm?
stronk 10 Jun, 2020 @ 1:12am 
If you are using any other mods, check your LUA log to see if there are any conflicts (Documents\My Games\Sid Meier's Civilization VI\Logs\Lua.log)
CivGumby 6 Jun, 2020 @ 3:30pm 
I am concerned because I don't see the two new Difficulty Layers. Does this mean that the mod has not loaded properly? (and generally how can verify that it has - other than trusting the "Enabled" marker in the mod list
vompatti 24 May, 2020 @ 11:33am 
I have to say that this is the mod I consider the most essential of all Civ VI mods. Had lots of fun games that would have been the regular Early survival -> Grindfest -> Late game OP'ness without this.
stronk 21 May, 2020 @ 9:39am 
Seems to be working fine on the May 2020 patch
xxx78 22 Feb, 2020 @ 11:52pm 
Look great, anyone know if it work well with latest patch?
IamLegend 15 Mar, 2019 @ 7:36am 
thanx for the update
fabienbouvet 7 Mar, 2019 @ 5:48pm 
ty ! hope it work well !