Total War: SHOGUN 2

Total War: SHOGUN 2

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Master of Strategy Sengoku - Armored Units (Submod)
   
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Tags: mod
File Size
Posted
Updated
1.342 MB
9 Mar, 2019 @ 3:39pm
26 Mar, 2019 @ 11:44am
5 Change Notes ( view )

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Master of Strategy Sengoku - Armored Units (Submod)

In 1 collection by Gestalt
Master of Strategy Unit Submods
15 items
Description
Hey Companys daimyos!!!

This is another mod of EoNightcore. A bit experimental and maybe fantasy, you can say but anyway it lead me try different things. All credits goes to him/her and here is the link to the original mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1464919987

There are 10 units in this mod which are "armored" versions of their counterparts. Samurai's counterparts are veteran samurai and ashigarus' counterparts are veteran ashigaru.

changed stats for these units compared to their counterparts:
+4 armor -- because they are armored?
+1 melee defence -- 1 point is enough - no need to become op
-3 melee attack --- because their armor, their fighting capability reduces however archers don't get affected as much as melee fighters
+3 charge --- because they have bigger masses now, the collision will get bigger also
slower movement speed/acceleration - because they have heavy armor
bigger mass - I don't how it works hope it can throw enemies farther at the end of charge :)

They can be recruited by all clans and limit is 1 only.

If someone has a "more armored visual" skin than it is now, please pass it I can change it.

Hope you like it, a bit experimental but different and strategical.

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Added Units:

Armored Bow Ashigaru
Armored Bow Samurai
Armored Katana Ashigaru
Armored Katana Samurai
Armored Matchlock Ashigaru
Armored Matchlock Samurai
Armored Naginata Samurai
Armored No-Dachi Samurai
Armored Yari Ashigaru
Armored Yari Samurai
9 Comments
[3IRD] ✜Zürichtalva✥ 24 Jan @ 10:25pm 
@YoungEsco, sure
YoungEsco 5 Jan @ 5:37pm 
does it still work on the game
Jaginun 13 May, 2024 @ 12:01am 
seems that this is the only submod for MoS of this collection that still seems to work. unfortunate
SpardaSon21 11 Sep, 2020 @ 11:10pm 
Why are there no Armored Naginata Ashigaru?
Red Panda 27 Jun, 2020 @ 10:06pm 
Can I use it alone ?
Jesus Christ 10 Mar, 2019 @ 7:30am 
Ahh good to know! Yes that was what I was wondering. And I was quite surprised that other modders didnt think of that sooner considering how the Clan traits do differentiate the differences between each other. Good to know :))
Gestalt  [author] 10 Mar, 2019 @ 4:42am 
So you are asking, for example, this, just to confirm. Does date's no dachi samurai charge and damage effects affect no-dachi units in my mod? Yes, it does.
Gestalt  [author] 10 Mar, 2019 @ 4:39am 
Yeah last update for all of them included that. Actually most of the unit pack modders don't include those tables so I have realized there is a thing like that for 2 weeks only. If you think that some unit are not affected by them, just let me know but the tables are okayish I think. At least I tried to imitate Engineer's tables so if there is something wrong, so there is in vanilla mod :).
Jesus Christ 10 Mar, 2019 @ 4:25am 
I forgot to ask this but do all your unit packs stack with the Clan traits? Lets say increased dmg/accuracy or cheaper units. Do those clan traits stack with all your packs?