Space Engineers

Space Engineers

44 ratings
Planetary Miner
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
523.097 KB
10 Mar, 2019 @ 11:24am
4 Apr, 2019 @ 6:04pm
2 Change Notes ( view )

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Planetary Miner

Description
Early to mid start planetary miner. Fly directly over an ore patch, switch to drill camera to line up with ore signal, then drill straight down. To save time while drilling use destruction drilling (holding right click) while going straight down till your about 8-10 meters above the signal then switch to collection drilling (holding left click) to collect mainly the ore and not tons of stone.
Also useful as a boring machine by tilting it on its back side and using destruction drilling (holding right click) to make horizontal tunnels. make sure the inventory is empty while boring, the 4 small atmo engines will not support a loaded inventory.

Simplistic design 100% vanilla, no mods
Runs on 3 batteries for 45-50 mins of mining on a full charge
Remote control with driving and drilling cam
Stone ejectors switch on/off
Can hold 255k ore and is still fairly stable to fly (Tested on x5 inventory settings)
Connector in front for easier docking from cockpit view

total materials:

438 Steel Plates
676 Construction Components
498 Motors
30 Metal Grids
40 Large Tubes
81 Computers
125 Interior Plates
29 Small Tubes
6 Displays
4 Radio Components
32 Bulletproof Glass
60 Power Cells
1 Detector Component
12 Comments
Babaloo 4 May @ 2:41am 
This is my favorite miner.
I added 2 gyros so it would stay put on my building frame when turned on.
Its easy for me to fly unlike others. Its very steady.
The camera is very accurate. I go right at the ore dead center every time.
This miner fits right on the back of the "Green Team Land Lord" you can subscribe to by adding some conveyers and a lock.
PurgatoryWolf 10 Mar, 2023 @ 11:45pm 
It is a real pain to get up right again if you happen to flip, but i've managed to a few times. Ive had to add extra plating on the large thrusters as they keep getting damaged when im drilling down, so i get stuck in the hole because they stop working. I cannot figure out this "right click / left click" thing when in a ship. its press a button on the keyboard and let the drills go, for me. clicking when in a ship does nothing for me? my only complaint, it fills up too fast! :D
•҉Terse 13 Apr, 2021 @ 8:19pm 
I don't usually come and comment on workshop stuff. But, I just wanted to say thank you. This is pretty much the only no frills, easy, simple vert miner on the whole workshop. It works great. Don't deal with any scripts or mods, or extra stuff.

Its great.
BlankFX 29 Aug, 2020 @ 3:51pm 
I'd say I'm quite experienced in this game but I've rarely seen miners designed that simple yet working so well. Once it is built, it's ready-to-go. All Hotkeys are properly set up and working out of the box as intended. Thumbs up for this relatively low cost early game Miner! 👍
Chale  [author] 27 Jan, 2020 @ 4:30pm 
it should still lift it self off and fly on its side as shown in the horizontal tunneling pic, but as it states in the description the 4 atmo’s engines won’t support a loaded inventory. It’s built as a vertical miner after all so its meant to only go up and down when mining and shouldn’t be tilted more then what you’d normally get with vibrations when mining (which should be watched and corrected using the ships artificial horizon to keep it level).

I'll agree banking in this thing when full is horrible especially at high speeds. a good suggestion is putting a waypoint a few meters away and 10 or so meters above your base connecter (depending on you base layout) and using the built in auto pilot to fly it back to that waypoint when full then manually docking it slowly
Silhouette 27 Jan, 2020 @ 12:09pm 
As I had mentioned, you'd do so to test the craft's ability to lift itself off of its side.

It can't. It doesn't have the thrust in any of its side thrusters to lift itself, in my experience. If it rolls at all, such as when position in a pit, or when banking in order to utilize the top large thrusters, it runs the risk of essentially turtling itself.
Chale  [author] 26 Jan, 2020 @ 2:55pm 
What inventory settings are you playing on?.
At the time the blueprint was made all ores had the same mass in the inventory so it didn’t matter if it was ice, iron, or gold. I haven’t played since may so I'm unaware if they did changes to the mass/weight of ores or ship parts since then to make this overweight enough not to fly, I suppose i should play again and update it accordingly.

As for the other statement I’m unsure why you would want to turn off the 2 large downwards thrusters and then lay it on its side? That would be like turning off the main rotor on a helicopter then trying and failing to make it lift off.
Silhouette 22 Jan, 2020 @ 11:39am 
It's unfortunately rather unstable and can get weighed down too easily for my taste. It gets stuck in holes at max load. The 255k statistic is completely erroneous when it comes to Iron or Gold, or any other vanilla metal that I've encountered, so far.

Honestly, the easiest way to test it is that if you turn off its large atmos thrusters (the top mounted down facing ones) and lay it on its side, it can't get back up again, and that's a shame, because it really does have a lot going for it (the camera positioning w/ spotlight and drills, ejectors, etc.)
jmadden50 22 Oct, 2019 @ 11:16pm 
My favorite ship (yes, really), and the first ship I built from blueprint. After much practice, the lumbering thing is actually graceful. Just don't tip it too far when full ;) Many thanks.
Heatwave 15 Sep, 2019 @ 8:01am 
Mh, tried it with mixed thoughts about it. Never seen a good planetary miner ;)

But i have to say ... this thing is really nice. Works like a charm. Land on the surface, activate the drills and chill until you have enough or your weight reaches 600 tons.

With 600 tons you can barely handle it, but hey ... 600 tons! Ejector, Camera, remote control, batteries! This thing is a 9 out of 10 ;)

Thank you