Space Engineers

Space Engineers

68 ratings
Laser Designator
   
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
8.651 MB
12 Mar, 2019 @ 7:44am
19 Feb, 2021 @ 5:43am
2 Change Notes ( view )

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Laser Designator

Description
Updated from DathBiomech "Surveillance Camera" mod.

A turret that doesn't have any ammo wont aim, making the designator pretty useless for script that would want to use the target reference of the turret

Hence I decided to update the mod and make it a "Laser Designator"

The "turret" will now generate it's own ammo, it will fire at a very slow rate (making a flash) but the ammo itself will be invisible and will not do any damage. Because of this you will now be able to get the targeted object in script, or use it with ready-to-use scripts such as RDAV's guided missile script.

In order to achieved this i took the script from jimmage (The Laser turret mod) and edited it to work for the designator and it's ammo. there was also a few "error" that I corrected.

The max range has been set to 5km for large ship and 2.5Km for small ships.

Enjoy!

Credits :
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=402364310
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=294617824
https://steamhost.cn/steamcommunity_com/id/jimmacle


My mods :
Laser Designator : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1680893092
Ba Sing Se Decorative Pack : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397840117
Ba Sing Se Song Pack : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2023823891
Ba Sing Se Small Block Production : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2390846235
Ba Sing Se Twin Tools : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2400867263
25 Comments
Perryax 17 Nov, 2022 @ 2:37pm 
is this compatible with WeaponCore?
FirstArchon 7 Sep, 2022 @ 8:44pm 
its not working on my world. turret thinks its out of ammo isn't firring or providing lockon for wham missile
Palladin888 18 Dec, 2021 @ 9:32pm 
Mod in the list for the world but the turret is not available in the menu.
nbp 30 May, 2021 @ 3:18pm 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz
Mellie 27 Mar, 2021 @ 6:59pm 
Doesn't work :(
V L A X 10 Mar, 2021 @ 9:23pm 
I seem to have the same issue on our dedicated server. Noticed my turret radar stations were not giving any feeds. Found out that they don't have ammo to "attack" enemies with.
WheelChock 10 Mar, 2021 @ 9:39am 
Tried in a new, no other mods loaded world, loading the local version and testing, then swapping with the downloaded version. Neither works :(
Arbiter  [author] 16 Feb, 2021 @ 1:23pm 
@Dreamfire @SpiritPlumber : I have tested and the Turret seems to be generating ammo.
However it will only do it when the inventory is almost empty . Have you experienced something like the turret actually empty and stopped aiming/firing?
Arbiter  [author] 15 Feb, 2021 @ 3:35am 
Have to take time to fix this.
Dreamfire 29 Dec, 2020 @ 9:40pm 
Sorry, wrong mod for the adv. designator issues. However, the designator turret still does not clear it's target when it goes away. I think it'll keep shooting at the same spot, which means that automatic missiles will continue to fire, at least when using rdav's script and setting auto fire to true.